
XR dev and modeller. slavic vtuber enjoyer. have a great honour and delight to support and keep peace of @AkumaMikoVT ❄️🐯💢|🐾🩵🌸✨|🐱💗
why autism is freezing man
Joined March 2023
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I am building a playlist for all the fanfics and arts we are yearning for.
I added tracks from the quotes and replies suggested, that is the posts of op, @VladVoice and @_GentlemanGamer
Thumbnail used is edited by @LuckyFish0 and @yunayuispink artworks
youtube.com/playlist?list=PL…
Veilial retweeted
Marriage proposal!!!!!!
サンタアニタパークのコスプレイベントで公開プロポーズに立ち合わせていただきました!!!!おめでとうございます!!!!
#ウマ娘7thライブロサンゼルス遠征のウマ娘7thライブ抜き #umamusume
Veilial retweeted
"its not that expensive" 20 minutes of animation from this person would be $300,000. the budget for an episode of attack on titan is about $150,000. you are charging twice as much for your animation than the budget for arguably the most successful anime of all time.
Veilial retweeted
007 FIRST LIGHT QUALITY MODE AT 60 FPS ON BASE PS5. IT'S TIME TO ASK SOME SERIOUS QUESTIONS.
Please take a few minutes to read this post. Watch the attached video. And most importantly, think about what it means for the future of gaming.
Today, I'm officially introducing my 007 First Light Quality Mode 60 FPS Patch, running on a standard PS5.
Not a PS5 Pro. Not Performance Mode.
QUALITY MODE. 60 FPS. BASE PS5.
After countless hours of reverse engineering, technical investigation and testing, I've achieved something that raises serious questions about the restrictions imposed on the hardware we already own.
During my analysis, I discovered that Quality Mode is artificially limited to 30 FPS through software.
I managed to overcome that restriction, and my tests confirmed the results shown in the attached gameplay video.
And that's where the real discussion begins.
SONY, WHO ARE THESE LIMITATIONS REALLY FOR?
We're constantly told that better performance requires better hardware.
Want higher framerates while preserving visual quality? Buy a PS5 Pro. Spend around €700.
But what happens when an independent developer demonstrates that a regular PS5 can go beyond an enforced software limit?
Sony's ecosystem allows framerates to be artificially controlled. My work demonstrates why those restrictions deserve scrutiny.
I prove Sony imposed this particular limit to sell more PS5 Pro consoles. But I absolutely question a system where the company selling you an upgrade also controls so much of what your existing hardware is allowed to deliver.
Think about that.
They sell you the problem. Then they sell you the solution.
They convince you that what you already own isn't enough.
And when you're ready to spend more money, there's always another product waiting for you.
YOU THINK YOU'RE BUYING THE PRODUCT.
BUT IN REALITY, YOU ARE THE PRODUCT.
AND REMEMBER WHAT WE DID WITH WOLVERINE?
This isn't where our ambition ends.
We've already explored pushing the limits with our Wolverine 120 FPS work.
And that raises an even bigger question.
What if 120 FPS could become achievable in more games that currently restrict players to much lower framerates?
Imagine what we could discover if we stopped treating every software-imposed limit as an absolute hardware limitation.
Of course, not every game can be guaranteed to reach 120 FPS. Every engine and rendering workload is different.
But that's exactly what I'm investigating right now.
More games. More freedom. More performance.
Not through marketing promises, but through reverse engineering, experimentation and actual testing.
SPECIAL THANKS TO @SeregonWar
I want to sincerely thank SeregonWar, the developer behind PBS.
Without him and his incredible work, I wouldn't have been able to record the attached gameplay video directly from my PS5 without an external capture card.
His contribution made this demonstration possible, and he deserves proper recognition.
This is what our community is capable of when independent developers share knowledge and build on each other's achievements.
THE PATCH WILL BE AVAILABLE TONIGHT.
Available for download tonight.
This project required countless hours of research, testing and dedication.
If you appreciate my work and want to support future patches and investigations, consider leaving a voluntary donation on Ko-fi.
SUPPORT MY WORK:
ko-fi.com/zzer0dayyy
NOW I WANT EVERYONE TO THINK ABOUT THIS.
Why should we automatically accept every performance restriction placed on hardware we've already purchased?
How many limitations are genuinely unavoidable, and how many deserve to be challenged?
Watch the video. Examine the results. Ask questions.
Because gaming should be about giving players more possibilities, not simply convincing them to purchase another console.
WE DON'T NEED TO ACCEPT EVERY LIMITATION.
WE NEED TO UNDERSTAND IT. QUESTION IT. AND WHEN POSSIBLE, BREAK THROUGH IT.
Thank you to everyone who has supported my work.
This is only the beginning.
NOT FOR THE SHAREHOLDERS.
NOT FOR THE MARKETING.
FOR THE PLAYER.
-ZER0
Veilial retweeted
the doctor recruiting the sui siblings, walking corpse of eblana, the damazti cluster, beast lords, feranmuts, the tsar of ursus and his emperor's blade, several double agents of victoria, at least two incubating seaborn leviathans, until it comes to that one npc
Veilial retweeted
Arknights new EP, "Когда душе твоей больно" is performed by band Ploho!!
band's Wikipedia page: en.wikipedia.org/wiki/Ploho
spotify: open.spotify.com/artist/7yjn…
music/lyrics by Viktor Uzhakov, band's leader, vocalist and songwriter
yeah, mental portrait of average "gamer" you kindly provided checks out.
almost feels like you are not target audience then.
Veilial retweeted
saw that post about how Joker is next to Elizabeth and Margaret for endgame extra bosses in persona and yeah it’s honestly so funny how in p5r makoto and yu are just challenge bosses that you can 3* easily while Joker is a WALKING NUKE 😭😭
Veilial retweeted
ノゾミのファミリターイム rkgk
#ブルアカ #Familytime
Making the ASCII MMORPG of my dreams!
Polishing the visuals. I figured out how to add normal maps to the assets, which will make the world feel more alive. Also made the river flow more realistic.
Steam page soon🙌
Ansenjeo. #mmorpg #indiegames #ascii












































