GM support player and professional copy pasta spammer

Hamilton, Ontario
Joined August 2018
Mom, can we draft Arthas? No sweetie we have Arthas at home. Arthas at home:
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Hots 2017: Dps: * gets stunned, dies* Dps: where was my cleanse? Healer: *sweats nervously* Hots 2020: Dps: *gets stunned, dies* Dps: where was my cleanse? Healer: where was your medallion? Dps: *sweats nervously*
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Tanks/bruisers: I hate when I engage on someone out of position but they pop medallion and I'm the one who gets punished. surge of light: first time? reactive spores: first time? Dark conversion: first time? Medivh's entire kit: first time?
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Support meta looking real fire right now Brightwing: 20 sec cd global ancestral Stukov: 75 phys armor and has a deployable twlight dream Ana: W and E are basically ults as basic abilites Malfurion: most flexiable healer Rehgar: instantly loses you the draft when picked
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Updated Brightwing guide, hyper shift on 1 is now preferred level one, turns out out having a possible 20 sec global is good, and definitely balanced. hots.heroeshearth.com/builds…
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how the mains are reacting to nerfs: Cho'gall mains: knows it won't matter and awaits to feast on more reddit tears Yrel mains: *shrug* samuro mains: currently writing a powerpoint presentation that would take you 3 hours to read on why the nerfs aren't warranted.
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Why is chromie's first ult called "slowing" sands when it should be called "rooting" sands. then at 18 if she upgrades it we can call it "Death" sands.
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And, if any of the orgs need a creative/brand manager with 4 years of experience in the broadcasting and esports scene, hit me up! My DMs are always open for HotS. #ForgeOn #HotS #CCL – at Maryland, USA
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Hots 2020: all heroes have a trinket that can temporarily give them unstoppable Hots 2025: all heroes are perm unstoppable Hots 2032: all heroes have perm 100% spell armor Hots 2037: minions are removed Hots 2042: All heroes are invulnerable and wins are decided on skins
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my once proud pool of support heroes is quickly becoming a shallow kiddie pool
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So I've been playing and advocating for Brightwing cause I think she is good vs the meta and has a-lot of potiental for outplays and that makes her a-lot more fun the other healers. here's the build I've been going: hots.heroeshearth.com/builds… Now stop picking full Z emerald wind.
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Whenever a chromie hits with a W and they nail the center hit on me it feels like i'm being personally attacked. I feel a good nerf would be if you report a player for harassment and under notes type "picked chromie against me" that should count as a valid report.
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level 16 samuro damage numbers be like: *slaps roof of squishy hero* Samuro: thi- ENEMY SLAIN
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I believe i have a solution to vikings. "Upon reaching hero level 25 and maintaining a 300 apm average, the vikings player is mailed a phd and they are locked from picking vikings, so they can do something good instead of infesting storm league/quick match."
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there's two types of bullet greymane's. there's the greymane that holds bullet until his tank stuns someone for a blow up kill. then there's the one that fires it off cd to mildly inconvenience the enemy tank but pad his damage numbers and i know that's you.
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Fenix: i hate having my warp interrupted Valla: someone sneezes on me to hard i die and yet my escape sucks??? Greymane: why is it i have to be at my riskiest form before i'm allowed to escape?? Zul'jin: you guys have escapes?
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you think if a hero gets hit by a fully stacked tass q that hero's ancestors also feel the hit?
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If you ever hard throw a storm league game and feel bad for your teammates, just know you're not the worst. There's probably an abathur main out there that wakes up, gets dressed, looks in the mirror and says "another day, another 8 hours i will torment QM with mine build aba"
Many range assassins have good strengths but have weaknesses that the player and enemy team must play around. Raynor: consistent damage with good range and self peel but no mobility. Valla: capable of some the most sustained damage but dies if you sneeze on her to hard.
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Greymane: can clear camps, pressures both tanks and backline and some the best upfront damage but if his leap in is telegraphed and can be punished Cassia: illegal damage, good waveclear, tanky af and if you attack her you get punished and die, and does your taxes for you.
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