Psychedelic architect of digital dreamscapes, stirring up a technicolor tempest in VR gaming. Creator of Flying Squirrel Chase and Portal Run for Meta Quest.

Gorham, Maine
Joined May 2017
Here's a little AI video I made. It's called "Good Boy Meth Lab".
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Testing a new model in my game
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Another block out for my VR parkour game for the @MetaQuestVR @meta
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Block out level for my @Meta @MetaQuestVR VR Parkour game.
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Prototype VR game where you play as a rat.
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Building out levels now
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Just a little mantling in VR.
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Here’s some early footage of my new VR game Xen of Earth for the Meta Quest. I’m aiming for a Fallout 3 style adventure. Is not a huge open world but sort of a smaller mission based episode of a TV show. I have Fallout style conversations and early enemy AI using some great Unity Asset Store assets.
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Working on space ship controls
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Another character for Flying Squirrel Chase
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More characters for Flying Squirrel Chase
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Adding some new character heads to my VR game, Flying Squirrel chase. It comes out of Early Access in December.
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I added ledge grabbing where you can grab the upward facing edge of objects automatically along with auto mantling to allow you to pull yourself up over edges. Swimming works well also.
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Fierce Battles, Tender Hearts: The Legend of Girlzilla
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Absolutely thrilled that #Meta is boosting #AppLab games! Delighted my game, Flying Squirrel Chase, featured in the Social Starters section. Can't wait for more players to join our fun community and soar with us. This is just the inspiration needed for exciting new updates!
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I spent the day enjoying making AI generated art work then generated a playlist for my gym workout. I con summer the content I generated. I think the correct term is #rasterbation
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