Another block out for my VR parkour game for the @MetaQuestVR @meta
Here’s some early footage of my new VR game Xen of Earth for the Meta Quest. I’m aiming for a Fallout 3 style adventure. Is not a huge open world but sort of a smaller mission based episode of a TV show.
I have Fallout style conversations and early enemy AI using some great Unity Asset Store assets.
Adding some new character heads to my VR game, Flying Squirrel chase. It comes out of Early Access in December.
I added ledge grabbing where you can grab the upward facing edge of objects automatically along with auto mantling to allow you to pull yourself up over edges. Swimming works well also.
I spent the day enjoying making AI generated art work then generated a playlist for my gym workout. I con summer the content I generated. I think the correct term is #rasterbation








