I’m Mike, an erstwhile indie dev and podcaster, now a newsletter author (it's totally free) and game mini-reviewer with no patience for the anti-woke crowd.

Kansas
Joined July 2014
Absolutely nobody is talking about Warrior Cats, but this might be fun. It might also finally get me to write a VGGN issue about games where you play as a cat, which I’ve been postponing for a year.
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…easier to reset the game than spend 15 minutes trying to run and find a good place to recover or hide. I usually like fixed-angle cinematic views (no camera control), but found myself running the wrong way far too often after scene transitions. At least I got the best ending.
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…it and wanted to throw my controller through the screen because, while not necessarily a hard game, the "scares" amount to a series of individual pursuers (also taken from early Resident Evil) that can be downright frustrating, sapping the fun out of it when it's sometimes…
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Mini-Review: Haunting Ground (PS2) At times, I loved this for its sprawling locations that are fun to discover and explore, cool puzzles (classic Resident Evil style), and fantastic art design. No between-room loading during gameplay makes it seamless. At other times, I hated…
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…is needed to save (a la ResEvil typewriter ribbons), which is antithetical to my play style, but since it's not overly hard, I made them last. There are puzzles, creepy children that sing, melee and magic, and three intertwined chapters to see the whole story. I liked it a lot.
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…for PS2 that's become ridiculously expensive of late. Thankfully, I started my collection many years ago, and so when the mood finally struck to play Kuon for spooky month, I was ready. As FromSoftware games go, this is on the much easier side (on normal). A limited resource…
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Mini-Review: Kuon (PS2) Before FromSoftware invented a whole action RPG sub-genre with Demon's Souls, they made a variety of games in a variety of genres, including the Armored Core series, Otogi, King's Field, Echo Night, and this, an occult-focused third-person horror game…
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…but not quite getting it. This is one of the few series where getting the bad ending (which I always seem to do, sadly) seems perfectly valid and fitting. If it wasn't clear before, I really enjoyed SH Townfall despite it not actually being set in Silent Hill, and recommend it.
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…nightmare world of rust and rot, and when to pull back into the less traumatic (and sometimes even safe) "real" world. Puzzles are prominent and a little more complex. The story is fantastic as well, leaving me with my usual head-scratching contradiction of thinking I get it…
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