Making games that bring people together

United States
Joined October 2020
Gorgeous world. Genuinely dangerous. Impossible to survive alone. 🗡️🏡 Our Haven alpha trailer is here, featuring BAFTA winner Cissy Jones (Lilith in The Owl House, Delilah in Firewatch)! Early Access is coming. Be the first to know 👇
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In Haven, social connection runs through everything. Chat, classes, gameplay. Here's my friends list. 0 friends online. We're working on it. #indiegame #gamedev
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Finally, a real game you can play with your kids. I spent years helping build World of Warcraft. Then I watched MMOs automate the people out. So we're building Haven: a beautiful WoW meets Valheim, made for families, where cooperation is the win condition. 🧵
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Haven got a glow-up. New forest, new lighting, and one founder who refused to sleep until the lanterns looked right 🏮
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We added a new class to Haven: the Ranger. It's terrible. I keep dying. Every mob in the forest has figured out I can't hit the broad side of a barn. Can't wait to sit down and tune it. Until then, RIP Rislyn. 🏹💀
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Public alpha soon. Therapist: let's try reframing that deep-seated dread as excitement. Me: I'm excited the doors work. Therapist: and the rest of the game? Me: next question.
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Our friend @Tozzeb modeled and animated a new bow for the Ranger. An elegant weapon, for a more civilized age. I'm still terrible with it, but now I die in style. 🏹✨
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It becomes a home when there’s room for your frens. #mmo #haven #videogame
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It’s only right
it’s just the rules
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Nothing quite as satisfying as finally implementing working doors. IYKYK
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I just got @UnleashedGames from the X Handle Marketplace! Get your own at handles.x.com
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Haven is LIVE on Steam. Think old-school MMO without the grind or min-maxing. Cozy with an edge. Build with friends, explore, and make new ones—a REAL game you can play with your kids. We’re unpaid indie volunteers. Help make it real: wishlist today. store.steampowered.com/app/3…
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A Reddit user created a private World of Warcraft server with about 1,800 AI-controlled characters, making the game world feel alive even without real players. The project uses playerbots that move around, level up, complete quests, and act like normal players. The creator built a custom bridge between Ollama and the DeepSeek API, enabling natural conversations. The AI characters discuss quests, strategies, and chat with each other and players in a way that mimics real MMO interactions but every character is AI-controlled.
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The best MMO you never played was called Copernicus. Today at 2 PM ET, Scott Cuthbertson and I are revisiting 38 Studios, Amalur, and one of gaming's great "what ifs." Then we're dropping him into Haven. Because eventually, every producer has to ship. Catch us live here on X.
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Haven Weekly Playtest with Stephan Sherman xitter.cf/i/broadcasts/1DxLddOmg…
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The Dark Forest takes. But walk into it, and it gives back. We're modeling the NPCs you'll find in the wilds: questgivers, trainers, lost survivors you guide home to grow your village. New buildings, new skills, new things to craft. Our founding players on Patreon get the full reveal, plus new updates every week. Come build Haven with us. 👇 patreon.com/posts/npcs-quest…
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