The official account of #UnknownRealm the 8-bit RPG for PC AND #C64. Account owned and operated by @stirringdragon & @indielaurasdg

Madrigal
Joined October 2022
"It's dangerous business going out your door. You step onto the road, and if you don't keep your feet, there's no telling where you might be swept off to." - Tolkien
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Our youngest playtester this weekend was the son of one of our KS backers… This was his very first experience with a keyboard and PC gaming. He’s 6, so he’s still building confidence with reading and needed a few hints here and there, but he eagerly played the whole demo level and asked his Dad if they could get a floppy drive to play more at home. It’s always been our goal to make classic games that reach both older and newer generations of gamers. Live playtesting at an event like this allows us see how the game is connecting with players of all ages. It’s a thrill to see it turning out exactly the way we envisioned.
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The last question on our playtester survey was “After what you played today, how much would you want to keep playing?” Here’s a few of the responses:👇🏻
So what did people think of the game?
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We are back home safe now at SDG studios. It was great to meet so many passionate creators, fans of Unknown Realm, and good friends. We ran live playtesting for 10 hours over the course of two days with players of all ages. We got some useful feedback that I look forward to implementing. We'll post a more detailed recap soon. Thank you to everyone who came to meet us and play our game! ⚔️
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Hanging out @RetroGamingExpo
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💾New on our website - I just posted one of the first interviews we did about Unknown Realm after our Kickstarter. Highlights: - @StirringDragon leading the charge for true single-player RPGs vs. controlled party - Designing within the constraints of the C64 - thoughts about crowdfunding, making indie games, and why Steam should make the Steam Direct fee $1000 This was originally posted in 2017, and it's fun to read now because I can see how we've been consistently dedicated to the vision, despite everything that's been thrown in our path along the way. stirringdragon.games/unknown…
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"You cannot discover new oceans unless you have the courage to lose sight of the shore." #UnknownRealm #indiedev #gamedev
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You're right, the angle appeared to distort them a bit, but they are standard 3.5" PC floppies. 🙂
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💾❤️
💾Physical Media Forever💾 If you’re lucky enough to playtest our game @RetroGamingExpo this year, you’ll receive a character disk so you can return to our booth throughout the weekend to keep playing. You can also take it home and start where you left off when the official game comes out. Sign up to playtest at booth #760 October 10-11th at the Portland Retro Gaming Expo.
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💾Physical Media Forever💾 If you’re lucky enough to playtest our game @RetroGamingExpo this year, you’ll receive a character disk so you can return to our booth throughout the weekend to keep playing. You can also take it home and start where you left off when the official game comes out. Sign up to playtest at booth #760 October 10-11th at the Portland Retro Gaming Expo.
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Come see us in Portland!
Come play the most controversial old school RPG in the world. October 10-11, 2026 Portland Retro Gaming Expo Look for the Stirring Dragon Games Booth Send me a DM to reserve your playtesting spot in advance.
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We’ll be at @RetroGamingExpo next month and this time we invited some friends. I’m hosting a panel with @StirringDragon, @FlintDille, @josiahcolborn, and Michael Cranford to talk about game design and storytelling in RPGs. Hope to you there!
It's more than just nostalgia! Join us for a discussion on video game storytelling and design, from table top to classic CRPGs with @StirringDragon. Tickets at tinyurl.com/3a5hdpw4 #prge #prge2026 #retrogaming #RPG
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Last year at PRGE we talked about why old school RPGs still rule - this year we put together a panel with three other game designers for a conversation about Storytelling and Design Secrets from Tabletop to CRPGs. If you're an RPG dev or fan mark your calendar for Oct. 9th-11th. You won't want to miss it!
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ShadowInk Designs Radio Episode 10 (X) - Hardcore Gaming News @IndieLauraSDG & @StirringDragon are featured in this episode! Keynotes: • GTA VI Extended trailer watch party & analysis • CyberLeek situation • The phasing out of physical media • Acclaim returns • Turok: Origins looks not that great • Mega Man: Dual Override looks great • Super Mario Crossover • Commodore 77 • Laura and Bruce's game - Unknown Realm
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Out: “I made this game in 6 months.” IN: “I poured my life blood into this game for 5-10 years.” Exhibit A: @thomasbrushdev Exhibit B: @Jonathan_Blow Coming Soon ™️: @StirringDragon @KnightsFrontier Tag your favorite long haul game dev.
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Probably should have paid attention in 6502 assembly class. 😆 @UnknownRealmSDG
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We remember.
Remember when physical copy's of your games used to come with this cool stuff? #physicalgamesforever
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We’ve been trying to tell you…
This is a callout to all #gaming companies and publishers! Sony is abandoning physical media, it's your turn! BRING BACK PHYSICAL PC GAMES! #BringEmBack Clearly there is a market for this, and collectors world wide want it! PC is an open platform! Share if u care! #PCPhysicals
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Other RPGs: Orcs, Trolls, Goblins, Ogres... Unknown Realm:
🤖 Made with AI
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If you like Rush (the band), DnD, and 8-bit RPGs, and you’re reading this post: we should be friends.
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⚔️ 1000 Days In the Life Of A Solo Indie Dev ⚔️ Here are all my game builds from the last 1000 days working on Unknown Realm. (build numbers reset once before when we hit 10k) 📊Stats: - Average 4 full builds per day (Not counting incremental builds which don't get archived) - 12,000+ man hours (I work avg 10-12 hrs per day on the game) People can't even begin to understand how much time, effort, and passion goes into an indie game like this.
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