TwoMixups retweeted
let it be said before ed gets put in the dick flattening machine next week that i think he's the only interesting top tier this game has ever had
For Ed, I had to replace the cr. lk with a cr. lp since he's a bit of a weirdo. But doing corner to corner is kinda his specialty, another challenge in the bag!
Watch Your Toes Challenge!
Rules:
- Start in left corner with exactly 2 Super bars
- Start Akuma with 65% HP
- Make him block something plus on block then attempt a reversal backdash
- Hit him with any LOW button into combo then chase him down
- Make Akuma walk back on wake up
- Open him up with a crouching LK then KILL him!
- No Critical Arts but SA3 is OK!
- No Counter Hits or Punish Counters!
To make this more fun. I'm not going to show the solution for Sagat until 24 hours from now.
Let's see if you can do this with your character 🐯
Deejay doesn't even need 2 super bars! He pumps out damage effortlessly.
2 Touch Kill Combo Challenge vs Akuma
Conditions below:
- first touch has to be a whiff punish on Snap Kick
- 2nd touch is a punish on OD Gou Shoryuken
- can only use 2 super meters (any order)
Here's mine with Sagat. The meterless OD DP punish was found by @TristanProphet!
#SF6_Sagat
Ed can of course easily do this with shin dream (first video), but double SA1 (second video) was harder! Had to think outside of the box with this one.
2 Touch Kill Combo Challenge vs Akuma
Conditions below:
- first touch has to be a whiff punish on Snap Kick
- 2nd touch is a punish on OD Gou Shoryuken
- can only use 2 super meters (any order)
Here's mine with Sagat. The meterless OD DP punish was found by @TristanProphet!
#SF6_Sagat
Made a quick AA guide for Sagat, since the many options can get quickly confusing : youtu.be/YejYx7x4VLU
Got a jab interaction on a hooligan in ranked, so decided to lab to see what I could have done. Cool stuff! #sf6_Sagat #sagat
3016 guaranteed chip damage with #sf6_Mai . Anyone found a better sequence?
Was heavy blitz possible last season in this route? I cannot recall. #sf6_Ed
Finished my TwoMixbox. Made out of maple and purpleheart for the top. No screws, and bottom held with magnets for easy access to cables! @fightstickart
Yo @Bri4nF , saw the new route that you started to use midscreen for level 2 so I labbed it a bit to use a desync. Does more damage, more meter building, same safe jump and overall cooler.
Updated using modern and a "better" (worst) route :
Inspired by @ssshuckle 's post about Jamie shittiest damage, I searched for the shittiest Luke way to use all of his resources. Here's what I found. #sf6_Luke #sf6
Is this the max damage on a drive reversal punish for Guile? It also builds a bar and a half of super. #sf6_Guile #sf6 @jav1ts
Cool #sf6_dhalsim setup that leaves +3 with a fireball in the back, and it can lead to some pretty unique DP punishes. 6468 dmg with CA on Akuma's wakeup DP.
I'm trying to find a usable way to corpse hop with f.hp with level 2 to do a setup, but I'm not finding anything. I ran out of ideas, perhaps the lab monsters will have better tech @deskclips @jav1ts @Bri4nF








