@TrishaMayDev

Enthusiast of retro games, building my own game from scratch purely for the joy of it! Self-taught coder | GameDev | PixelArt | She/her | DMs closed | IFB💃

Joined December 2025
Now let’s redo the party!💃This time around, the animated models received all the available lighting effects: Env. lights, Diffuse, Directional, Omni, Point, and Spot lights. They also received shadows, self-shadows and fog.🥳#GraphicsProgramming #Gamedev #Vulkan #DotNet #CSharp
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Meet Jin, the Limit Breaker. He lets you gain +1 permanent stat point beyond your level cap in @CyberVerseGame. Wait... have not I posted this before? 🤔 Jin is back for another Limit Break! This time, he is inside the Dungeon. ⚔️ @Ronin_Network #gamedev #indiedev #pixelart
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"It's raining men!" Literally.
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💀Something has been buried here for a very long time. And it was probably better left that way... 🪦Hollow Graveyard is in development ⚰️Hand-drawn medieval cemetery assets for dark fantasy games, RPG maps and grim adventures More soon #indiedev #2Dassets #RPG
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Working on my #gta assets on #pixelart style: pixel-salvaje.itch.io/phc-pi… #gtavı
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I love building features that I use when playing. Recently finished adding the range indicator for all the turrets. Now you can see if the enemy base can be one-shotted :D
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巌流島での最終決戦の宮本武蔵。 みんなは頭巾ありのと、頭巾なしのバージョン、どちらが好きかな?🤔 サムライ・ビート・デーモンズ ~~Samurai Beat Demons~~
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Hey everyone! As some of you might know, I’ve been developing WatchBlocks: a sandbox game designed to run on iPhone, iPad, Macs, and even Apple Watches. My next big milestone is bringing the game to Android and Wear OS. Want to join the testing? A thread 🧵
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Enemy Inspection Mode Rework! 🥳 Shifting the whole screen felt cool at first but it got really distracting. And you couldn't fight with the inspection mode on. 🫠 Now it's just a smaller sidemenu that slides out to cover the sprite 🥰 #gamedev #indiedev #pixelart #ドット絵
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Cute Kit is marching! oc by @CrumbleArts #pixelart sprite
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Got my Ships updated. Original model above new one below. #gamedev #indiedev #SpaceRTS #solodev #RTS #GameDesign #indiegame
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ドット絵ゲーム制作20日目 ・ショップ画面で複数アイテム陳列&購入可能 ・ScriptableObjectで商品登録可能 ・LayoutGroupで商品を縦並び整列 今まで仮実装だった処理を少し整理。LayoutGroupは後々別の実装に変えるかも… #ドット絵 #indiedev #gamedev
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v1.2.12 - 難易度選択を追加 + 簡易mode追加👹 1.) 難易度を追加、初期は剣士(普通)と弟子(簡易)の二つ。 2.) レベル20を突破すると次の難易度が解放されます。 3.) アイテムと新キャラクター解放条件の説明を追加。 サムライ・ビート・デーモンズ ~~Samurai Beat Demons~~
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ドット絵ゲーム制作16日目 ・タイミングゲームに猫エリア追加 猫が近くにいるとゲージに猫エリアが出現!タイミング成功で追加報酬が貰える。・・・を作った。 明日は家具とか増やそうかな #ドット絵 #indiedev #gamedev
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Replying to @AUTOMATONJapan
@AUTOMATONJapan 私のソロインディーゲームをレビューしていただけますでしょうか。 store.steampowered.com/app/4…
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Perhaps I should do another performance video soon. - DCL 259 - FCP 282 - LCP 282
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A sneak peak at three of the nine bioms in my upcoming turn-based tactics roguelike. #ScreenshotSaturday #gamedev
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You cannot hide your snacks from me. #indiedev
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悪鬼、刀、雨、武士 🙏----------------------------------------- Steamページはあと3件の好評レビューで目標達成です! すでにご購入いただいた皆さま、ぜひレビューでご支援をお願いします🙏🫡🍻
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⚠️WARNING: PHOTOSENSITIVE VIEWERS – DO NOT WATCH IF YOU ARE SENSITIVE TO FLASHING LIGHTS. I was once again trying to break powerplay and I was very successful @aminerehioui 😅 unlimited camera shake!
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