New study shows playing certain video games every day can make you happier.
#gbl #games #videogames
bbc.com/news/technology-5495…
Triseum retweeted
Nintendo was founded in 1889. Here is a 1990 interview with Super Mario creator, Shigeru Miyamoto.
Join us tomorrow at the @asugsvsummit, where global education/workforce leaders, investors, & startups will gather to change the world for good. Triseum will present at 12pm PT.
#gbl #games4ed #education
bit.ly/3kWyIs9
Excited to join the @asugsvsummit, where global education/workforce leaders, investors, & startups will gather to change the world for good from 9/29 - 10/1 & 10/8. Don’t miss Triseum's session on 9/30, at 12pm PT.
Lumiere 2.0 released!
The team has worked hard to release a new version of Lumiere in time for the new school year. Listening to our customers we've created new context sensitive help, a new Codex that contains every artwork and improved game play!
#gbl #games4ed #arthistory
Innovative approaches to student engagement in Art History, a free on demand webinar by Professor Daniil Leiderman from @TAMU can be found here:
#gbl #games4ed #edtech
bit.ly/2CBuFkd
More Students Earn A’s After Playing Triseum’s Calculus Game Variant: Limits – Triseum
#gbl #math #calculus
bit.ly/2Oxqitm
"Sometimes, educational video games focus too much on content and not enough on gameplay, leaving them dry and dull, yet Variant: Limits hits the sweet spot between entertaining and educational."
From New Learning Times at bit.ly/3fBmZx3
#gbl #games4ed #math
Engaging all students in Math classes is hard and even more challenging when teaching happens remotely because of #Covid-19.
Here is a free webinar on how games could be used to engage students and increase mastery.
#gbl #games4ed #CovidCampus #edtech
bit.ly/397fAD5
Ever wondered if Game-Based learning could be help engage students during the #Covid19 pandemic? Engaging students during remote learning is hard, though #GBL could help increase mastery and engagement. Here is a @TEDx talk from our CEO.
#covidcampus
bit.ly/306lDnl
During remote learning engaging students and helping them master #calculus can be tough. Here is a short video for teachers and parents showing the learning outcomes for Variant: Limits to help Ss during the #Covid19 pandemic
#games4ed #gbl #CovidCampus
bit.ly/3gRiLSb
How can you help those students that are struggling?
Research @TAMU has shown that Variant: Limits helps all students master #calculus and especially struggling students.
#gbl #edtech #mathed #STEM #games #CovidCampus
bit.ly/3fsZx58
Ever wondered if Game-Based learning could be help engage students during the #Covid19 pandemic? Engaging students during remote learning is hard, though #GBL could help increase mastery and engagement. Here is a @TEDx talk from our CEO.
#covidcampus
bit.ly/31hfffi
Are you having to take classes online because of #COVID-19? Is there a better way the just recording and posting lectures?
Cynthia a student from @TAMU talks about how a game can help students and teachers.
#gbl #games4ed #edtech #CovidCampus
bit.ly/2Z9g3jC
During remote learning engaging students and helping them master #calculus can be tough. Here is a short video for teachers and parents showing the learning outcomes for Variant: Limits to help Ss during the #Covid19 pandemic
#games4ed #gbl #CovidCampus
bit.ly/2BdZvin
Engaging all students in Math classes is hard and even more challenging when teaching happens remotely because of #Covid-19.
Here is a free webinar on how games could be used to engage students and increase mastery.
#gbl #games4ed #CovidCampus #edtech
bit.ly/3ibLYc7
Having to teach remotely because of #Covid-19 and thinking about using games? Here is a short video explaining the difference between learning games and gamification.
#gbl #games4ed #CovidCampus #edtech
bit.ly/3eEBb7O
Summer has started and we compiled a reading list for teachers and faculty with the must read books all around game-based learning.
#gbl #games4ed
Must Read Game-Based Learning Books for Your Summer Reading List, Part I - Triseum bit.ly/3drJKm1






