Replying to @ZelusCelsitudo
Now if people can only do the shadow pass correctly 😭
Replying to @SebAaltonen
Something similar works for metallic and subsurface! since metals don't (usually™) let any light through at all.
0.0 = fully metallic
0.5 = dielectric/standard
1.0 = fully subsurface
Torvid retweeted
"Smol kobold, heavy problem (part 2)"
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Poor little kobold, now you are under the heavy hyena's paw. You cannot run away, all you can do is grunt and take all the weight of your huge buddy, spread on you with their huge, soft paw pads. Feel the weight. Get crushed. Enjoy.
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Part 3, animation with kobold jammed between two paws + alternative images where he really enjoys it, available on Paw-3-on.
Torvid retweeted
Ayye, I know its a little late for #PawDay, but figured I'd share a little piece from @Tirrelous of me and @AeryKitty hanging out. Whatever you do, dont get the foam reduction coffee he makes, it does more than reduce the foam.
Replying to @Torvid21 @SebAaltonen
I always thought the name was kind of poetic, like the start of a loveletter to immediate mode UIs.
dear gpgpu
dear graphics
Something like that
Replying to @kanesgatorades
Twitter at all is the wrong way to see or learn anything about what going to a furcon is like.
Replying to @FlolfiestNight
at least it's on telegram <33
I love your art





























