
Creating hazardous non linear music, video games, concerts... @Concrete_Games 🔛 Square Paper City : a game/album/concert - President 👉 Maison du Jeu Vidéo
Rennes
Joined December 2009
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That's it! I released SBAM, my first Max for Live instrument! 🎉
You can get it on Gumroad or Patreon (link in bio -> Linktree).
Feel free to share the news ❤️
SBAM is at it's core a Sampler sequencer. It's an infinite source of inspiration and a fun toy to play with.
I just got my latest Max for live instrument featured in CDM!
Curve time with @Tomavatars' MGenBend for @Ableton Live Suite: hands-on.
cdm.link/mgenbend-curve-sequ…
This is a fun project! It now has a kind of a proper gameplay. Designing a game with Ableton as controller is pretty exciting but also very challenging!
#digitalart #UE5 #Ableton #ElectronicMusic #UnrealEngine #IndieGameDev #IndieGame #AbletonLive
A two-way bridge between Ableton and Unreal! I think I'll share this mini game tomorrow for free on my Patreon. Are you up for it?!
#digitalart #UE5 #MaxMsp #Ableton #ElectronicMusic #UnrealEngine
#jamuary2025 - Day 23
I worked on different RNBO stuff for a few days and I made this new sampler/slicer/akaiser instrument! I’m pretty happy with it but I still need to work hard on the Unreal implementation.
#ElectronicMusic #IndieGameDev #digitalart #UE5 #MaxMsp #RNBO
#jamuary2025 - Day 20
I made a clap patch. I was working on it since a few days, along with some Max systemic abstractions. I missed a few jams, sorry for this.
#ElectronicMusic #IndieGameDev #ProceduralArt #digitalart #SoundDesign #UE5
#jamuary2025 - Day 16
Here’s a Hit Em track! Also played with in game post processes. Improving Sidechain and mix. Nice dark track.
The Amen Variations is a game in development → Link in bio → Wishlist!
#UnrealEngine #ElectronicMusic #IndieGameDev
#jamuary2025 - Day 14
Made another RNBO kick patch today. Simple one, based on the 909.
Only using this one here.
#unrealengine #indiegamedev
#jamuary2025 - Day 13
Playing with strange polyrhythms again and oh, some volumetric fog! What do you think of it?
#unrealengine #indiegamedev
I have made some huge progress! A little "mise en bouche" with a snippet of my sequencer UI, focused on the Parameter Lock sections. I wanted to make them look a bit like euroracks.
#unrealengine
I've been making tons of stuff this week on sequencer side but not ready to show. So here's a Kick patch I worked in RNBO, played in Metasound.
Next week, I'll show you how I managed to play with all these parameters!
With the exodus, I'm becoming more and more enraged on this platform and I feel people here are too. Like what remains here is just pure hate.
Oh, j'ai habité à côté d'ici
🔴 ALERTE INFO. Hauts-de-Seine : Prise d'otages en cours dans un restaurant à Issy-les-Moulineaux
x.actu17.fr/idhF
Hi! Ok, today is not the best day to celebrate, but still, my refacto n°5 is done, the syncing is great, the megasound works and I made a practical way to debug and test my compositions. I feel relieved!
#unrealengine #indiegamedev #maxmsp
Lol, trying to get some information for election day, only got a million bots with this "it's not a fake button" stuff. Well, if you still think this network is reliable, take a break.
Tomavatars retweeted
C'est incroyable.
En 4mn, ce gérant dezingue tout l'argumentaire neoliberal classique.
Un autre monde est possible.
Protect yourself from daily stress in a nervous (or peaceful) musical game.
Featuring:
🎛️ : Realtime music synthesis
🔫 : Amen Break guns
🗼 : Tower Defense
🃏 : Roguelite oriented musical presets collection
🎹 : Composition mode
❔ : Other...
Unprepared and WIP #PitchYaGame
The Amen Variations can be whitelisted on Steam. The Steam page content is actually a placeholder so that's pretty bad...
store.steampowered.com/app/3…
Oh look! It's Refacto n°5!!
I decided to make only one Metasound source for ALL the game audio. Here's what it look likes 🔥🥵
But don't worry, I'm not building this by hand 🤓
#unrealengine #metasound #indiegamedev



