Solo indie Tower Defense developer Daily(mostly not) dev videos & gameplay. https://xitter.cf/t.co/6yqTDPBhZn

Joined May 2026
trying to make my tower defense look cinematic #gamedev
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Walls can now be destroyed realistically Great to see visual damage feedback.
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Replying to @liomigRBLX
There are two ways geo nodes or good old follow path. I used geo nodes to move the planks along a curve, then a python script to bake their motion into keyframes for the game. Geo nodes setup itself doesn't export directly.
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Got an idea for a projectile enemy? Looking for something nasty for Wave 30 #blender #gamedev
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Why use a shield when you have a whole damn door?
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