Tom-Ivar Arntzen - Klang (@Tinimations) header
Tom-Ivar Arntzen - Klang (@Tinimations) profile picture

Creator of Klang 1 & 2 Available now on Steam & Consoles! --- Join discord: https://xitter.cf/t.co/Ry248cKpSk --- Game Designer @RockPocketGames (2022)

Hamar, Norway
Joined January 2013
Photo by Tom-Ivar Arntzen - Klang (@Tinimations)Photo by Tom-Ivar Arntzen - Klang (@Tinimations)Photo by Tom-Ivar Arntzen - Klang (@Tinimations)Photo by Tom-Ivar Arntzen - Klang (@Tinimations)Photo by Tom-Ivar Arntzen - Klang (@Tinimations)Photo by Tom-Ivar Arntzen - Klang (@Tinimations)Photo by Tom-Ivar Arntzen - Klang (@Tinimations)Photo by Tom-Ivar Arntzen - Klang (@Tinimations)Photo by Tom-Ivar Arntzen - Klang (@Tinimations)Photo by Tom-Ivar Arntzen - Klang (@Tinimations)
KLANG 2 IS FINALLY OUT ON STEAM! store.steampowered.com/app/1… COMING TO SWITCH, PLAYSTATION AND XBOX ON NOV. 17TH! WIELD THE TUNEBLADE LIKE A TRUE KLANG!
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[Project Axe] Axe boy has been practicing multi-directional dodging. Not bad for a wooden doll! #gamedev #indiedev #unrealengine
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[Project Axe] Dodge the wrong way, and you lose a limb. Strike at the right angle, and you take theirs. #gamedev #indiedev #animation
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Tom-Ivar Arntzen - Klang retweeted
Always both fun and nerve-wracking watching people play your game. Luckynumchris made a great video playing the playtest build, and gave some solid feedback. If you want to play the playtest as well, it is still live on steam(Update coming soon, so make sure to wishlist.
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[Project Axe] Approaching strong foes is risky business, even from behind. Patient tip-toeing's a must in order to score a clean ambush! #gamedev #indiedev #screenshotsaturday
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[Project Axe] I stripped away supervision and let the playground rule itself. Turns out kids can be cruel! #gamedev #screenshotsaturday #indiedev
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[Project Axe] Now the NPC version of Axe Boy only acts tough as long as he can hold onto his weapon. 🪓 Look at him go, the coward! #gamedev #indiedev
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Football is just lightweight pro-wrestling at this point...
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Progress on making the NPC equivalent of the main character. Dance with me this #screenshotsaturday #gamedev #indiedev
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Me vampirate crew be conquerin' the night skies this fine #ShowMeSunday, arrr! #gamedev #indiegame
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Progress on conveying the axe's physicality in combat! #gamedev #indiegame #ShowMeSunday
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Tom-Ivar Arntzen - Klang retweeted
Avoid the sun - Thrive in the dark You're all vampires! The sun is an ever-present threat looming in the horizon. Discipline the lust for blood and plunder by always staying one step ahead. Wishlist and sign up for the playtest #indiedev #indiegame #gaming
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Hey everyone! I'm so pleased to announce that I'll be making the soundtrack to this game! Keep an eye on my channel tomorrow morning for the first music preview!
We are excited to announce our new upcoming game, Outsail The Sun! Take the helm of a demonic pirate ship. As captain you have manual control over the mighty front cannon, where the side cannons is operated by the vampirate crew you assemble from captured sailors.
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Tom-Ivar Arntzen - Klang retweeted
Morning Everyone for #ThumbsUpThursday Post your Game in the Comments & retweet as I'm looking for games to Wishlist/Play (will be doing more YT Vids). DMs are open for further convos. #IndieDev #IndieGameDev #IndieGame #IndieGames #gamedev
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Rock Pocket's next project has been officially revealed! Take the helm of a demonic pirate ship. As captain you have manual control over the mighty front cannon, where the side cannons is operated by the vampirate crew you assemble from captured sailors. #roguelite #gamedev #indiegame
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Rock Pocket's next project now has a Steam page!
We are excited to announce our new upcoming game, Outsail The Sun! Take the helm of a demonic pirate ship. As captain you have manual control over the mighty front cannon, where the side cannons is operated by the vampirate crew you assemble from captured sailors.
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Progress on conveying the axe's physicality in combat! Nailing the physicality of axe combat is a major goal for Project Axe. 🪓 If the weapon can't cleave on a single strike, it gets stuck either temporarily or permanently depending on different factors. The player still has control over the character while in this state, which I hope will lead to unique and interesting combat dynamics. #WIPWednesday #GameDev #IndieGame #IndieDevHour
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Tom-Ivar Arntzen - Klang retweeted
It’s #ScreenshotSaturday! To enter: 🖼 Share screenshots only 🔀 Repost this ♥ Like, comment on, and support other devs’ screenshots ❌ No embedded posts, quote reposts, trailers, or video clips. We’ll pick 2 winners: Top Screenshots and Top Supporter. #CelebrateIndies
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Progress on conveying the axe's physicality in combat! Nailing the physicality of axe combat is a major goal for Project Axe. If the weapon can't cleave on a single strike, it gets stuck either temporarily or permanently depending on different factors. The player still has control over the character while in this state, which I hope will lead to unique and interesting combat dynamics. #screenshotsaturday #gamedev #indiedev #ue5
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