
Mobile 🍎 & 🤖 Engineer | Hobby GameDev/3D Artist/Musician | Prev: Ionic @ionicframework
Boston, MA
Joined October 2011
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I'm moving on to Bluer Skies. I haven't been active on Twitter lately, but I'll be more active there!
I came back to a startup I worked at about 8 years ago and I’m glad the hacky code, alongside the warning, is still there.
It works! But it is undocumented dark magic 🧙♂️
Just realized that with Hades II out in early access, that I have another awesome soundtrack to listen and play along with to on repeat 🎧
Man it's VERY COOL that @SquareEnix and @UPS managed to lose a bunch of collectors/deluxe editions for FF7 Reunion. Fans paid extra for special editions and those same fans have no update on their package.
No resolution or anything 🙃
Goodbye @Unity, hello @UnrealEngine. Though tbh I think Unity's pricing stupidity was a great reminder to me that there are tons of other AWESOME game frameworks and engines out there.
(also even though I'm not actively using it, donate to @godotengine to support FOSS)
My sister is the voice of Nemona in this Pokemon mini-series! So proud of her 🥲
The reserved Ohara is a skilled flutist, but she’s feeling under pressure due to an upcoming concert.
Fed up with it all, she runs away to Glaseado Mountain, under the pretext of doing the academy’s Treasure Hunt activity.
🪈 pkmn.news/PaldeanWindsEp1
Thomas Vidas retweeted
It's Thursday. Almost lunch time.
How about a card game amongst enemies?
Enjoy our first #TinyMassGames project: Standoff! Created in two short months, Standoff is a combat card game. Use swords and wands to attack, hearts and shields for defense.
binarysolo.itch.io/standoff
That sweet, sweet moment when clean up all of your excess dependencies that have built up over the years.
Sometimes there's just a game that comes out of nowhere that's like "holy crap I love video games"
#HiFiRush is one of those games. Devil May Cry meets
Crypt of the Necrodancer in the style of a Saturday morning cartoon.
Give me weird, awesome games like this.
In 2023 I want to share the nifty experiments I do that never get shared. But I don't think Twitter is the best place to do that. I think Cohost and Hive look neat but who knows where I'll sharing stuff
Been rebuilding my personal site with @astrodotbuild. It's a fast DX, straightforward to build with, and very performant!
Gonna be moving a lot of projects over to it probably 👀
Just a couple hundred lines with astro.build.
Pure HTML, a bunch of CSS, and a single client-side JS dependency for the page transitions 🙂
Advent of #gamedev? Just realized it's December 1st, so maybe I'll start on a project and post some progress in a thread 🧵(1/???)
I want to add that the movement code is a heavily modified version of "Platformer Project" by "PLAYER TWO" on the Unity Asset Store. It provides a great base and is helping me iterate quickly. I built the first iteration from scratch, but this is a better option! (6/???)









