
Senior Animator for @ViteRamen. YT: https://xitter.cf/t.co/c0QwjGDOzl Gumroad: https://xitter.cf/t.co/NWat36KiAw.
Joined December 2015
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I just finished working on an improved version of this literally last night!
Main difference is that mine preserves mesh volume instead of flattening, so shaders that rely on Raycast or Curvature aren't affected. You can also use vertex groups to control where the effect blends
We're finally launching our studio's Flattice tool for Blender! Create more appealing anime faces at extreme angles with our production-tested, easy to use addon. Available now on Gumroad and Superhive! ⬇️
#b3d #blender #blendertutorial #blenderaddon #indieanimation
Holy! Its happening!
Today, we’re sharing more about the future of Bungie, including our plans for Destiny, Marathon, and how we’re changing the way we work.
Read more on Bungie.net: bung.ie/bungiefuture
During pre-production for Melody's animation, I wanted to make her 3D head resemble how she currently looks in Live2D. Overall, the design came out really well!
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Making the eyebrows visible through the hair mesh goes a long way when you want your character to be expressive! Actual gamechanger🔥
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When I had originally set up the shaders for this model, I wanted to make the screen on Melody's head work like a functioning LED display
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Had the awesome opportunity to work with Mel to make this animation happen!
This was actually my first time animating by hand instead of with mocap👀
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Thejudsub retweeted
Throughout almost 5 years working on @DestinyTheGame, the main processes I contributed to were our static marketing assets including Gear & Character Composites, & Key Art, working in the amazing Creative Studios team.💠
Here's some highlights. Let me know your favorite piece!
WIP, making cel-shaded smoke sims in geometry nodes. Got sick of having to make NPR smoke with spheres. #b3d #geometrynodes
Thanks to the goat @mibinfo_ for drawing up the particle texture sheet for me🙏











