Building open-source worlds · Godot Local-first AI tinkerer on a 4090 Sharing honest tests and useful local AI stuff TheINAOG | HocusPocus

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Joined January 2021
I made a South Park episode about AI. Opus 5.5 is wired into Hocuspocus over MCP and runs the pipeline. Meet Uncanny Valley.
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In a fast-moving AI era, don't pour months of effort into building something today that AI will generate in a snap tomorrow. ​Build the raw structure today so AI can refine it for you in 6 months. ​how do you see it?
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Episode 2 of Uncanny Valley is out. I made another South Park-style episode about the AI world. This time Mark Zuckerberg arrives in the neighborhood. Dario and the others were saying it was the end of the world and begged Trump to decelerate AI. Trump said no. Opus 5.5 is wired into Hocuspocus over MCP and ran the pipeline.
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Episode 2 of Uncanny Valley is out. I made another South Park-style episode about the AI world. This time Mark Zuckerberg arrives in the neighborhood. Dario and the others were saying it was the end of the world and begged Trump to decelerate AI. Trump said no. Opus 5.5 is wired into Hocuspocus over MCP and ran the pipeline.
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Do you thank AI? Yes but that uses tokens! Do you thank people on x.com? Yes but replying with just “thanks” can hurt your account! I can’t forget saying thanks. I’m not looking for anything in return. It’s gratitude. And I thank more people each day… maybe something is changing. Thanks guys for all the things that you are creating and sharing with the World!
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What is wrong with my brain? I almost forgot to ask my agents to add Flex (image generation) and Drama (high-quality voice generation) to Hocuspocus tonight.
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Argón para todas las cuentas de pago, se hace un poco mas interesante la sub de Google 🫡
We’re rolling out Gemini 4 Argon in Antigravity to paid Google AI Pro subscribers today. Demand has been incredible and we've scaled capacity deliberately to get here. We’ve rolled out a separate weekly-only Argon quota for Pro on top of the existing Gemini bucket for 3.8 Flash so you have the best of Gemini for all your tasks.
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We’re rolling out Gemini 4 Argon in Antigravity to paid Google AI Pro subscribers today. Demand has been incredible and we've scaled capacity deliberately to get here. We’ve rolled out a separate weekly-only Argon quota for Pro on top of the existing Gemini bucket for 3.8 Flash so you have the best of Gemini for all your tasks.
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It's finally here. Time to see how it performs against Qwen Image, its Turbo mode is already unstoppable. And integrate it into Hocuspocus, of course.
FLUX 3 Image Klein is here. Open Weights with the quality of a large frontier model. Customizable and fast. 5.6B parameters and runs on a single consumer GPU. Native 4K, bounding boxes, and pixel-perfect editing.
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@TheINAOG retweeted
He creado PokéBonk, un survivors-like 3D de Pokémon (si, otro mas xD) Inspirando fuertemente en Megabonk (a nivel mecánicas de mundo y sobre todo verticalidad del mundo 3D) mezcladas tematicamente con mecanicas de siempre que ofrece Pokémon. Aquí os dejo el tráiler.
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Un visionario
Vuestras oraciones han sido oídas
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@TheINAOG retweeted
Bueno, pues hecho está, formulario de Codex Ambassador enviado! Crucemos los dedos!🤞🤞a ver si @paw_lean me acepta dentro de los CCK (Codex Cool Kids) Y un millón de gracias a @idir_ouhab por la ayuda!
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@TheINAOG retweeted
Hey, I’m Álvaro Software Engineer at Google I post about AI, software, tech and whatever I find interesting Starting fresh here and looking to meet more people in tech :)
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So now they're decompiling all the games? Oh, they just decompiledDead or Alive Xtreme Beach Volleyball. And... Ico? Well, Ico had probably been around for a while. I think it was a bad idea to think about putting these two together.
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Something that doesn’t inspire much confidence in OpenAI for me is that they seem to be acting erratically / making knee-jerk moves. ​Out of nowhere, tibo offered 30 days of super-features or resets, and it feels like they’ve already run out of ideas in the first 10 days. ​They hyped up DevDay just to release a knockoff of Grok Bot, and to make matters worse, only in the US. ​I'm hard on myself when I think about the mistakes I make, but then I see these giants blundering so much. Are they just doing things without thinking? Or do they have sycophantic LLMs serving as their critics? Why? PD: GIVE ME MY RESET! 😁
Day 9/ We've rolled out optimizations to how we store state on disk for the chatgpt & codex desktop app that should reduce the amount stored on disk by 60%. Small ship but we've heard enough feedback about power users running out of disk space.
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Unfortunately, it still seems meant for elves. Hobbits remain excluded. (No ultra no party)
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Trying out screen filters... Which one is your favorite?
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How's it going? Today is a public holiday in Spain, National Day. Do you also use holidays to create everything you've ever dreamed of? If you have an imagination, why not vibe code video games?
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Seeing people's mindset in the replies to Minecraft's creator (and honestly, his worldview too, even if he finally caved to reality) gives me serious bad vibes. But it’s all just noise, best not to get distracted by it.
Update on the game: It's FAAR from done, and it's not what I would've been proud of in the past, as it's basically all vibe coded, but things sure are moving fast... in some direction. I might've caused some minor technological feature creep over palette cycling.
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Experimenting with 3D models and fixed templates, getting results like this. I’m aiming for a retro/fan aesthetic, but quality isn't quite there yet. With upcoming frontier models, this will probably take a snap of the fingers. Here, I just fed it some .glb files from an old game (can't remember the name) and asked it to build a track and video clip using them with the templates. The goal: generate videos programmatically without relying solely on AI video generators. or flip it, using 3D assets as 'props' to skip video generation entirely. It might be an experimental dead end as AI video gets faster and cheaper, but I want something lightweight that runs locally on modest hardware.
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Honestly, the quality you can get with 2D is impressive. There's a minor placement issue with Zora's mouth, but that’s an easy fix. In 'Chapter 2' (the 3D style), the quality is still way lower.
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3-D version, 1 shoot chapters.
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