The Netherlands
Joined January 2017
Hey @EpicGames Some people have a space in their Windows Profile Name. Your launcher installer can't handle it. Great programming people. Wonderful stuff. Just cost me 4 hours to fix it.
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Dear @EpicGames your Launcher is dog shit. Locked out of my games. Can't connect to servers. Invalid Backend errors. Spending hours to fix without help. Pure. Utter. Dog. Shite.
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Step 41 in the supernatural code isn't super hard, but it's quite a lot. And I'm working on other things as well. Trying to get a video out before I go on holiday. youtube.com/watch?v=L4Q5qzYS…
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Analysing Oscar64 Trampoline code (C and Assembly) youtu.be/Mifi5jCL9Co?si=0qbn… via @YouTube
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csdb.dk/release/?id=33799 This is ZooMania. A preview that was published including source code: C and assembly for the C64. I managed to compile and run this, after a lot of tinkering. VSCode, CC65 and VS64 extension.
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TheHighlander retweeted
I haven't had much free time for TQII, but the game's menu is taking shape... 😀🧐 #Commodore64 #C64 #pixelart #retrogame #retrogaming #8bit
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Real developers use C64Studio by Georg Rottensteiner.
Programming Tiny Quest II... I always learn new solutions every step of game coding :) #Commodore64 #C64 #retrogaming #8bit #CPU6510
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To be perfectly honest, I was/am completely unfamiliar with the Spelunky gameplay. Now that it's on C64 I have no more excuses: paulko64.itch.io/spelunky64
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TheHighlander retweeted
Dude! First go off-stream, QS Turbo II - I DID IT!!!! I just went for it!
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Just spent almost two hours trying to get past a point in A Pig Quest - watch a playthrough and the guy just breezes through it. Have to keep working at it.
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