
Frontend dev (React & TS) | Accessibility & performance advocate | Christian | Building @paige_devmotion | AI enthusiast | Leveraging grace for impact💻✨
heavenly places
Joined April 2020
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Victor retweeted
We’re back
Introducing Tamagui 3.
Now the fastest and highest coverage Tailwind style library there is, free or paid.
Tamagui is now 100% open source, I’ve made Takeout and Bento OSS as well.
A rewritten compiler in rust now makes native even faster, plus a new C++ native runtime avoids re-rendering.
Flat style props, React Strict DOM, and a web-alignment push make Tamagui easier, lighter, and more familiar than ever.
tamagui.dev/blog/version-thr…
Victor retweeted
Introducing Anatomy
Describe a machine in one line. Claude brings it to life.
- Interactive isometric wireframes you can rotate, inspect and explore
- WebGL shaders for fire, water, plasma and more
- Real 3D motion, with individual parts that rotate and move
Install it as an agent skill. Fully open source.
Replying to @rotimi_best @classroomio
Cool cool! I can’t wait to try it now
I’m keeping my eyes open for this too:
Tried adding WebGL shaders as an option inside the skill and it turned out pretty sick. (one-shotted using the skill)
Asked it to create a Raptor engine from @SpaceX that comes apart on hover, then ignites using WebGL.
Still a prototype, but the result is pretty wild.
Replying to @rotimi_best @classroomio
This looks neat! What model is this?
I also just found this skill. It could really help with the results too: xitter.cf/lucasmarkes__/status/2…
Replying to @thheOracle
Stay strong brother ❤️🫂
God is with you through it all
Replying to @imadetheseworks
I’m not a designer but the right might be better if it was for a mobile device
Replying to @mironcatalin
I still look at your videos, man. I learned a lot about reanimated animations from you






