Comoglio (@TheComoglio) header
Comoglio (@TheComoglio) profile picture

Professional Concept Artist and Writer. Art Lead/Concept artist for @UmbralCore Business inquiries: ComoglioArt@gmail.com

Golden Cardboard Box
Joined October 2012
Photo by Comoglio (@TheComoglio)Photo by Comoglio (@TheComoglio)Photo by Comoglio (@TheComoglio)Photo by Comoglio (@TheComoglio)Photo by Comoglio (@TheComoglio)Photo by Comoglio (@TheComoglio)Photo by Comoglio (@TheComoglio)Photo by Comoglio (@TheComoglio)Photo by Comoglio (@TheComoglio)Photo by Comoglio (@TheComoglio)
Here it is the complete collection of all my 366 dailies from my "Creat a character every day" Challenge! >>>imgur.com/a/AvBqs<<<
16
73
2
310
Re-exploring an old idea I wanted to push further. Fun to see how much my style and skill has improved.
1
1
12
240
More personality shown in this one clip than she's shown in the entire Kingdom Hearts franchise. 😂
You’re unable to view this Post because this account owner limits who can view their Posts. Learn more
44
247
47
7,158
294,517
Make no mistake, love KH1 Kairi. Wish we had so much more of that in the other games and to actually have her do something since getting a keyblade. I admit I should have said "shown more emotion" instead of "personality" 😂
2
1
78
7,770
Maybe it's my innate love for cyborgs.. but I catch myself coming back to this concept every once in a while wondering how I did it. The lines, shape language and details just came out so well.
3
16
753
For my fellow artists who struggle with super detailed armors like this and chainmail, it's easier to instead imply the detail than outright doing it. For example, with chainmail you can actually get away with a diamond pattern and highlight certain areas for the same effect.
WIP2 If chainmail are one of the most difficult thing to draw right then the older period Japanese armor are as hard to draw it correctly (I'm talk about the line that sewing between the armor)
7
550
To no ones surprise Crimson Desert is absurdly good! Of course my character accidentally came out looking like Darth Revan, so now I'm just leaning into it.
1
4
399
Had this idea of a Fire Emblem style game but in a WW1 like setting. Right now rough drafting ideas with characters/classes. Considering what would work and what wouldn't.
1
10
549
Few more classes and how I imagine them countering each other.
2
247
Not sure why, but I've always enjoyed this character design and find myself coming back to it.
1
7
505
It's been fun to see how my design style has changed throughout the years and gotten more refined.
3
26
973
Do the runes look good or should I drop em?
Iron Golem... or maybe a Furnace Golem
2
6
371
Iron Golem... or maybe a Furnace Golem
2
1
10
914
playing around with some more details on her
1
25
687
Had an absolute blast EVO getting to show off my game with my team. Met so many great fans and fellow industry devs.
6
545
Excited to finally showcase the gameplay trailer for our second character: Nir, The Lost! She's a rushdown/setplay character whose kit revolves around swift movement and strong mixups. You can try her right away by supporting us on Patreon! patreon.com/umbralcore #fgc
7
52
7
252
7,237
We are happy to announce that we will finally be taking part in EVO Las Vegas! Looking forward to meeting all the amazing people that will attend, and can't wait hear what you think of our second character, Nir! See you there 👊
The Indie Game Dev area is returning to Evo with a total of 14 titles this year. We are pleased to reveal the full list of indie games that will be featured at #Evo2025. Read: evo.gg/news/indie-game-devs-…
5
32
3
193
9,256
“Despite everything, it’s still you” Was awesome to draw with @DageTheEvil for the first time in 10 years. Hard to believe its been that long.
5
6
1
84
8,480