Fortnite UGC Dev | CEO @GoodGamers | @GoGoated | 2 Billion+ Plays | 450k 👥

Joined May 2018
TheBoyDilly retweeted
FORTNITE X LIL UZI VERT - OFFICIAL TRAILER
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TheBoyDilly retweeted
IT’S ME! See you October 1 @fnaf_scottgames
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Why is EPICs approach always to develop new systems instead of taking action quickly? They’ll always be a step behind. By the time they make a system to counteract it scammers will be on to a new approach
Replying to @MoralzzX
We're investigating this case and will take action + remove content that breaks the rules. We're also working on additional measures to address and prevent spam.
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TheBoyDilly retweeted
Happy Birthday to the AMAZING @ImBlanky ! 🎉🎂
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TheBoyDilly retweeted
The Goat now has a LEGO variant!🐐 Thank you @Fortnite & @LEGOFortnite 💛
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Dream come true 😍 can’t believe this happened. thank you!! @LEGOFortnite @Fortnite
The Goat now has a LEGO variant!🐐 Thank you @Fortnite & @LEGOFortnite 💛
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TheBoyDilly retweeted
The new VVM is insane! Here’s a direct comparison using my fluid simulation. It’s a real ~5x speedup in most test cases. Once fully released, we’ll be able to properly profile it. This is a huge performance jump and opens up a lot of possibilities for more complex tasks and systems in Verse. #UEFN #CreatedInFortnite #Verse
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TheBoyDilly retweeted
🦁 Hear the lions roar, watch the pandas play - and catch the killer before they get away! 🐼🔪 Our NEW Fortnite Murder Mystery map, ZOO, is playable now! 🌿
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Anyone have this issue lately where you go to check in changes and the level window just flashes but the revision control window never pops up?
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We’re changing course to give you more flexibility when creating UI elements with Sidekicks. Starting today: • You can import 2D images of official Sidekick renders into your project • We’ll begin reversing previous rejections for Sidekicks used in 2D images Looking ahead, we’re working on more ways to expand the authorized usage of provided IP in your islands.
Replying to @tioarthas
You can use Sidekicks and their available assets in UEFN. What isn’t supported right now is importing Sidekick images from outside UEFN, even Epic-made ones.
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Never try taking the Llama Jewel when me and the boys are in town 😤
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… what if I got rid of all the hand made terrain and used UEFN landscape. That could be fun
Athena Royale imported into UEFN
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TheBoyDilly retweeted
Have you ever wanted to hold a Custom Lobby with friends or create content with an Admin Menu? Now you can! 🛠️ NEW Playground Mode: - Enter Code: 707070 in a private lobby (within 90 seconds from start), and all players in the lobby can vote to enable Playground Mode. - Use the Phone to choose from a wide range of Admin options, including Map and Role Selection, Item Granting, and more! ⚙️ Facility: Playground Map - An exclusive map to Playground Mode. Perfect for practicing your movement and honing your skills 🚨 STILL IN BETA – we are still testing more features for Playground Mode and working out bugs. If you have any feedback or ideas, please reply them below!
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TheBoyDilly retweeted
Introducing Gustavo (@g_propolis), As a VFX artist with a background in 2D animation, Gustavo has always been passionate about video games and animation. Now, Gustavo is driven to create projects that spark that same inspiration in others!
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we guess the secret is out... OUR POND SPRITE IS COMING TO FORTNITE!!!! 🐸🌟 thank you so much @Fortnite for picking our sprite as a #DesignASprite winner!! congrats to everyone else who won! 💚
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How does this help the ecosystem? Developers have been asking for more guardrails around people making new accounts just to spam the ecosystem. spam isn’t good for the platform. Take from YouTube, you don’t start earning until you reach certain requirements.
Ready to publish your first island? It's now easier to join the Fortnite Developer Program. ✨ Enroll now, set up tax and payout details later 🎮 Simpler eligibility requirements for new developers Learn more and get started: fn.gg/fortnite-dev
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It’s always good to see the Discover team improving the on-platform experience. A lot of the negative feedback (not all) is focused in the wrong area IMO. The Discover goal is to help players who ALREADY play Fortnite find experiences they like IF they are looking for something new. Additionally, pairing new to Fortnite users with the game they downloaded Fortnite to play. The biggest challenge Fortnite (and specifically the non-BR ecosystem) faces is a general lack of compelling reasons for new players to flock to the ecosystem. As Discover team improves the on platform usability, content matching etc, the burden shifts to the marketing team and the Fortnite Content Creators. IMO Fortnite lacks a healthy content creator ecosystem and that’s the biggest factor limiting the platform growth, especially the non-BR ecosystem. Once EPIC solves this, I believe creators will have a much more encouraging outlook on Discover and the dev experience. A rising tide floats all boats. Marketing and viral content bring the new players, Discover helps sort them where they intend to be.
We're currently rolling out personalized ranking within genre rows in Discover. Over the next few days, players will begin to see islands ranked based on their interests and play history, even within the same genre. Learn more in our updated How Discover Works documentation: fn.gg/fortnite-discover
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Who makes the best custom weapons for UEFN games? Looking to get one done
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VAR is stealing the hype and excitement from this World Cup
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TheBoyDilly retweeted
Breaking: Folarin Balogun will be available to play in USA's Round of 16 match against Belgium on Monday, FIFA announced. The FIFA Disciplinary Committee has suspended the red card issued to the USA striker during their Round of 32 win over Bosnia and Herzegovina.
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