unreal modding @fortnite

all opinions are my own
Joined July 2021
what is Core? πŸ€” Core is Fortnite, rebuilt from scratch inside Unreal Engine. ❌ Not a pak mod. ❌ Not a UEFN patch. ❌ Not an existing build you mod on top of. The LITERAL game, rebuilt piece by piece and matched 1:1. Building, editing, weapons, movement. ✨ πŸ”— We have test builds out right now, checkout our progress: discord.gg/rzMFXfgXQX
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fixed this in Core! hopefully soon I can share the various animation fixes I've made! 🀩
a MASSIVE issue with Dual Pistols on OG animations is that the Female Sprint Animation breaks its loop. ❌ you can clearly see the left arm snapping when the animation reaches the end and loops back around. πŸ˜‘ no clue what they were doing here. they've shown they know how to animate the female versions properly, but this one just feels like a complete fluke. πŸ€”
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what funky textures
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100 followers type shi thanks you so much people πŸ™πŸ₯Ή
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weird platform quirk in Fortnite's weapons: πŸ€” from C2 S7 through C3 (potentially even later), the reticle turns red when an enemy is under it BUT... only on non-Windows builds 🧐 (Xbox, PlayStation, Switch, mobile). PC is unaffected for some reason.
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NOT ENTIRELY SURE of this feature's time frame, it could be added earlier, and later πŸ€”
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Fortnite footage from 2014, recovered by me
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life is like a thin rope, from point a to point b. to get to your goal, you gotta go forward. the further you get, the more you lose balance. keep the balance, but dont forget to move forward. whether you make it or not is up to you. dont fall down❀️
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and to be clear, Core isn't monetized. no paid access, it's a passion project πŸ’™
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and because it's the actual game in engine, modifying anything becomes so much easier. no more digging through paks πŸ™
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building and editing are already out!!! 😳 xitter.cf/Tectory/status/2104486…
BUILDING and EDITING is now OUT! 😱 built with @ThisIsTamely, @DJANDRE__, @ZyloxMods ❀️ πŸŽ₯ video recorded by @FNPhotixel (thank you!) πŸ”—join today :) discord.gg/rzMFXfgXQX
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and since then... weapons! 🧐 xitter.cf/Tectory/status/2108692…
FIRST LOOK at WEAPONS in Core 😱 ALL IN UNREAL ENGINE. REVERSED. ARs, Pistols πŸ”«, Snipers, even Rocket Launchers. πŸš€ built with @ThisIsTamely, and @DJANDRE__!!
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interesting detail: πŸ€” a lot of private servers use custom pickup fly times. i've seen 0.4 and 0.75, but the real game doesn't hardcode one. pickups use a PickupSpeedMultiplier on the player pawn. it defaults to 1, and Athena's player pawn sets it to 3 😳 the base flight comes from the LootBackpackCurves curve, which spans about 1.42s. divide that by 3 and you get ~0.47s, which is BR's actual pickup speed 🧐 the reason people missed it is because the multiplier is only read in server code, which isn't in any client build πŸ˜…. the only trace left is the 3 being set in the Athena pawn's constructor
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21πŸ₯³πŸŽ‰
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been porting fortnite weapons into Core for a while now, finally got some clips 🧡
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and the grappler, which honestly was the most fun one to port over πŸ™
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all the content and setup is mine, code was a team effort between me, @ThisIsTamely and @DJANDRE__ (and a few others) πŸ™
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