what is Core? π€
Core is Fortnite, rebuilt from scratch inside Unreal Engine.
β Not a pak mod. β Not a UEFN patch.
β Not an existing build you mod on top of.
The LITERAL game, rebuilt piece by piece and matched 1:1. Building, editing, weapons, movement. β¨
π We have test builds out right now, checkout our progress: discord.gg/rzMFXfgXQX
fixed this in Core! hopefully soon I can share the various animation fixes I've made! π€©
a MASSIVE issue with Dual Pistols on OG animations is that the Female Sprint Animation breaks its loop. β
you can clearly see the left arm snapping when the animation reaches the end and loops back around. π
no clue what they were doing here. they've shown they know how to animate the female versions properly, but this one just feels like a complete fluke. π€
Tector retweeted
life is like a thin rope, from point a to point b. to get to your goal, you gotta go forward. the further you get, the more you lose balance. keep the balance, but dont forget to move forward. whether you make it or not is up to you. dont fall downβ€οΈ
building and editing are already out!!! π³
xitter.cf/Tectory/status/2104486β¦
BUILDING and EDITING is now OUT! π±
built with @ThisIsTamely, @DJANDRE__, @ZyloxMods β€οΈ
π₯ video recorded by @FNPhotixel (thank you!)
πjoin today :) discord.gg/rzMFXfgXQX
and since then... weapons! π§
xitter.cf/Tectory/status/2108692β¦
FIRST LOOK at WEAPONS in Core π±
ALL IN UNREAL ENGINE. REVERSED.
ARs, Pistols π«, Snipers, even Rocket Launchers. π
built with @ThisIsTamely, and @DJANDRE__!!
interesting detail: π€ a lot of private servers use custom pickup fly times. i've seen 0.4 and 0.75, but the real game doesn't hardcode one.
pickups use a PickupSpeedMultiplier on the player pawn. it defaults to 1, and Athena's player pawn sets it to 3 π³
the base flight comes from the LootBackpackCurves curve, which spans about 1.42s. divide that by 3 and you get ~0.47s, which is BR's actual pickup speed π§
the reason people missed it is because the multiplier is only read in server code, which isn't in any client build π
. the only trace left is the 3 being set in the Athena pawn's constructor
all the content and setup is mine, code was a team effort between me, @ThisIsTamely and @DJANDRE__ (and a few others) π













