Official Twitter Account of Indie Video Game, Team Rush. Wishlist on Steam: https://xitter.cf/t.co/yU0NIh3mbt

Virgin Islands, U.S.
Joined May 2019
Characters' frame data in training mode. What's clear: Diva is really strong. Parry seems consistent. Some characters can only punish certain specials move with a special of their own. #fgc #fightinggame #indiefightinggame #sologamedev #indiefightinggame
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Are there sound designers on here that can make game sound a lot better than... whatever it is you're hearing in my current setup? 🤣 On another note, this game has no motion inputs. Straightforward buttons. #indiedev Team Rush. Wishlist on Steam store.steampowered.com/app/4…
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🤨: Why is there an endless runner mode in this game? 😶: Game literally has "Rush" in its title. Infinite Rush mode because it's the mode where you can dash without using up the blue meter. Also 'em run as fast as cars too. That's my best explanation. 😄 #indiedev
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Getting the game to be "Full Controller Support" compliant was a 'fun' process. 😆Among the requirements is that the player should be able to play the game without ever having to use the keyboard or mouse. Another is that is a controller is disconnected the game should pause.
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There's a lot of stuff going on under the hood there. Showing everyone's states, attack modes, contraints of Fight Area, among other things. #debugmode
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Stable version has a master struct of every character in the game and what they are supposed to say in battle. sndNull is just an empty sound file. Took a while but I needed to rebuild a version of the game where I can seamlessly add assets without things breaking. It's now done.
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Simple: Bouncy Truck >>>>>>>>>>> Not Bouncy Truck #indiegame #indiefightinggame #updates #solodev
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Testing out the Steam Achievements in this build. Things seem stable, tho it was a long process getting it this point. 🥲 Hi everyone. It's been a minute. #indiedev #solodev
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Modern take on the Scooby Gang. Finally got the time to finish it. #scoobydoo #daphne #velma #shaggy #illustration #handdrawn
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Beats in my head!
With nature and wildlife at her side, Elena dances into #StreetFighter6 on June 5, the same day the Years 1-2 Fighters Edition arrives! 🤸🏾‍♀️ Like a meerkat, stay alert and keep an eye out on our channels for her gameplay trailer coming soon.
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Still working on finishing this bit by bit. 😄 Gonna add the Mystery Machine and Scooby... when I get the chance. 😅 #scoobydoo #daphne #velma #fred #shaggy
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Some Updates. Mostly reducing the visual clutter than can occur during the battle. - Flickering lights at the character select removed - Characters have borders around that show when there are getting hit. - Characters flash red or blue when taking damage or blocking. - Lighting system added, thanks to @foxyofjungle Crystal Light Engine - This helps with separating foreground characters with the background elements - Battle Truck 90% done - Post-Boss Battle results added - Characters are 'fatter' or their collision boxes are wider so they don't stick too close to each other. #indiegame #sologamedev #madewithgamemaker #witch #goth #fightinggame #platformfighter #beatemup
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