
At NVIDIA. Languages, compilers, and APIs for real-time. DMs open for folks looking for advice/mentoring. She/her š³ļøāā§ļøš³ļøāš. Personal acct: @TessFactor.
The Wired
Joined October 2009
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Theresa Foley retweeted
New #NVIDIAResearch paper: SLANG.D: Fast, Modular and Differentiable Shader Programming: shows how a single language serves as a unified platform for real-time, inverse, and differentiable rendering.
Collaboration with @MIT, @UCSanDiego, & @UW.
š§µ 1/2
nvda.ws/46H4p14
Theresa Foley retweeted
Bringing autodiff to shaders is a challenging task. It takes years of effort to design the language that integrates differentiation as a first-class citizen, allowing autodiff to work seamlessly with custom types, arbitrary control flow, generics and dynamic dispatch.
New #NVIDIAResearch paper: SLANG.D: Fast, Modular and Differentiable Shader Programming: shows how a single language serves as a unified platform for real-time, inverse, and differentiable rendering.
Collaboration with @MIT, @UCSanDiego, & @UW.
š§µ 1/2
nvda.ws/46H4p14
Theresa Foley retweeted
See our blog post here: developer.nvidia.com/blog/diā¦
Theresa Foley retweeted
Slang is an open-source, cross-platform shading language that targets D3D, Vulkan, GLSL, CUDA and C++. Today, it is fully differentiable, which means you can autodiff your existing shader code!
Theresa Foley retweeted
It is traditional for programmers to measure our ages in hexadecimal. Today I became 2B, so it only seemed appropriateā¦
Theresa Foley retweeted
(1/5) Shading language and real-time rendering innovation are inextricably tied together.
In this new talk, Slang researcher, Yong He, describes the details of new language features in Slang, and how they are used by real-time path tracing researchers.
youtu.be/DUOn9ek0bdI
Theresa Foley retweeted
We've been co-researching shading language and real-time rendering innovation for years.
@TangentVector's recent talk describes the Slang journey from research to production.
Folks who would like to learn more about the Slang shading language and our experiences deploying it at NVIDIA can check out the recording of my talk at the LLVM WiCT meetup: youtu.be/XDJdHKIY06E
Theresa Foley retweeted
(1/10) Slides + Recording of Petrik Clarbergās GDC/GTC real-time path tracing research talk are now available online #GDC2022 #GTC22
research.nvidia.com/publicatā¦
Theresa Foley retweeted
Our real-time path tracers depend on many of Slang's advanced language features, and we co-design Slang language and renderers together.
Come see @TangentVector talk about the journey of growing Slang from research to production.
The Women in Compilers and Tools Virtual Meetup will feature Theresa Foley with "Taking the Slang Shading Language From Research to Production". Join us this Thursday, 6pm PDT meetup.com/meetup-group-ifwt⦠@TangentVector
Theresa Foley retweeted
The Women in Compilers and Tools Virtual Meetup will feature Theresa Foley with "Taking the Slang Shading Language From Research to Production". Join us this Thursday, 6pm PDT meetup.com/meetup-group-ifwt⦠@TangentVector
Theresa Foley retweeted
Are there any (accessible) articles on how programming language design influences *what* gets built with them, particularly articles that contrast the needs of commerce vs. the needs of communities and the public commons?
Theresa Foley retweeted
Tess Factor will go live today at 2pm PDT. We are going to be trying out Unsighted. See you there!
store.steampowered.com/app/1ā¦
twitch.tv/tessfactor
Theresa Foley retweeted
We are live with Metroid Thread!
twitch.tv/tessfactor
Theresa Foley retweeted
And then the graphics programmer said:
āTesselator? No. I wanna be Tess *now*!ā
Theresa Foley retweeted
Planning to go live with Erin at 2pm PDT today (about 2 hrs from now), with another casual Metroid Dread + crochet stream. twitch.tv/tessfactor
Theresa Foley retweeted
Just cancelled my @netflix account. As a middle school teacher, I canāt in good conscience support a company making money off of knowingly adding to the incredibly high trans teen suicide rate.
Theresa Foley retweeted
Iāll be back with more Metroid Dread at 6pm PDT. Will @Valfole complete her crochet metroid before I can complete the game? (Probably, yeah)
twitch.tv/tessfactor
Theresa Foley retweeted
Iāll be continuing my play-through of Metroid Dread today at 2pm PDT (about 2hrs from now). Special guest @Valfole will also be trying to crochet a Metroid live on stream. twitch.tv/tessfactor
Theresa Foley retweeted
And we are live, ready to play some Metroid: twitch.tv/tessfactor











