
Software Engineer | Twitch Partner | #1 Costco customer | https://xitter.cf/t.co/fXOoKpSyeM E-mail: [email protected]
Joined January 2018
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This game isn't even halfway through and this dude with thermals has 100 assists on a rain variation #WARDOGS Just dumpster the thermals already. Batteries is a terrible balance idea. Either limit the range to like 150 meters or get rid of it.
This is a joke. Literally zero skill required and he's having the biggest impact on the game. I don't want to play this game if it has thermals.
For #WARDOGS progression, I feel like devs tweaking XP is not the right fix. Fast grind = some players get on after work on day 1 and they missed early wipe meta, due to players who grinded all day. Long grind = full time gamers still get high tier stuff first...
but now it takes at least a couple weeks for casual players to unlock counters. While on fast grind, at least casual players can also get counters fast. I think they just need to level cap by time frames, so no matter what, players can't unlock certain stuff for x amount of time
I did a round of landmines in @WARDOGS after just unlocking them. It was not worth the work. Made a $6k profit for the entire match. Got them out right at the start too. Couple teamkills...not my fault. Enemy just stopped driving after a certain point.
The whole refuse to join blue team thing is ridiculous. Rounds just get stuck picking teams because people are a bunch of babies about what team they are on. @WARDOGS
Spotting is way too effective for how easy and low risk it is. As a solo player trying to flank people in the play zone, I feel like everyone has wallhacks, because I'm just lit all the time. Thermals aren't even the issue. @Brammflakes
I really hope the spotting system in @WARDOGS gets fixed. I play solo and try to go on the edge/flank people...but always get ambushed anytime I get near the enemy. I'm pretty sure I'm just perma spotted every time I go out.
Replying to @TRUvoodoo @WARDOGS
That's the most unfun thing about the game for me at the moment.
Replying to @TRUvoodoo @WARDOGS
But for me, it's literally impossible to do anything when I go try to fight...since I'm just always lit by people doing something that's extremely easy.
Binocs/Recon scopes need to be adjusted. I feel like you are lit for like a minute. It needs to be like 5-10 seconds max. Even better, I feel like they should just get rid of that whole system. It's not hard to sit 600 meters away and spot people.
Spent all game trying to kill a blue team Havok and Tank. Camp their route with RPG, hit them once and they leave and heal. Make no money in the process due to no kill/assist. Hard to actually hit the shot. Iglas weren't working, they'd flare and leave/stay low. @WARDOGS
How Arc Raiders can balance Trigger Nades. Inspired by Hullcraker which only damages arc. When you pull it out, you can toggle the mode. PVE mode, it stays the same it is now, but can't damage raiders. PVP mode, it's a nerfed state and can damage raiders and arc still.


