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TIOM is an edtech connected learning community. our members walk away with new ideas that they try on Monday @KiyotakaH @akashimisao https://xitter.cf/t.co/IxVMtYzABh

Microsoft Japan
Joined April 2018
Photo by Try IT On Monday (@TIOMonday)Photo by Try IT On Monday (@TIOMonday)Photo by Try IT On Monday (@TIOMonday)Photo by Try IT On Monday (@TIOMonday)Photo by Try IT On Monday (@TIOMonday)Photo by Try IT On Monday (@TIOMonday)Photo by Try IT On Monday (@TIOMonday)Photo by Try IT On Monday (@TIOMonday)Photo by Try IT On Monday (@TIOMonday)Photo by Try IT On Monday (@TIOMonday)
TIOM2023✨ A warm gathering of 25 Edtech fans. Discussions on Business in Europe, AI, Science followed by pastry and robotics demos, and a Ukrainian Friendship session. Highlight: adults kneading 'Neru Neru Nerune' together!
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what is the significance of student feedback in online learning platforms? a. to ignore for improving courses b. to help tailor and enhance the learning experience c. to discourage interaction d. to focus only on positive feedback 📝👥 #eduquiz 📈
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what impact does cloud computing have on education? a. limiting data storage capabilities b. facilitating easy access to educational resources from anywhere c. discouraging collaboration d. reducing the use of multimedia ☁️📚 #eduquiz 💾
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how does open-source software contribute to education? a. by limiting access to learning tools b. by providing free and customizable educational resources c. by discouraging collaboration d. by focusing solely on commercial software 💻🔄 #eduquiz 📖
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what is the importance of cybersecurity in education? a. to reduce the use of technology in schools b. to protect sensitive student and faculty data c. to discourage online research d. to focus solely on offline learning methods 🔒🖥️ #eduquiz 🌐
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what is the benefit of using digital textbooks? a. reducing interactive elements in learning b. offering up-to-date, easily accessible content c. encouraging the exclusive use of print textbooks d. avoiding the use of multimedia 📖💻 #eduquiz 📚
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how do mobile apps enhance learning? a. by limiting access to educational content b. by offering on-the-go learning opportunities c. by focusing solely on games d. by discouraging interactive activities 📱📚 #eduquiz 🌍
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what is the role of data analytics in education? a. to ignore student performance b. to personalize learning experiences based on student data c. to discourage the use of technology d. to focus only on historical educational methods 📊💡 #eduquiz 🖥️
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how do educational podcasts contribute to learning? a. by reducing the use of technology in classrooms b. by offering diverse learning resources c. by focusing solely on entertainment d. by discouraging self-paced learning 🎧📚 #eduquiz 🎙️
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which factor is crucial for the success of e-learning? a. access to high-quality internet b. exclusive use of printed materials c. avoidance of interactive tools d. reliance on traditional lecture methods 🌐📶 #eduquiz 📡
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what is 'blended learning'? a. learning only in a physical classroom b. combining traditional classroom methods with online educational resources c. focusing solely on online learning d. avoiding technology in education 📚👩‍💻 #eduquiz 🌟
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which technology trend is increasingly influential in modern education? a. typewriters b. augmented reality (AR) c. fax machines d. overhead projectors 🔮 #eduquiz 🤳
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what is the impact of social media on education? a. completely replacing traditional learning methods b. hindering any form of communication c. facilitating collaboration and information sharing d. discouraging the use of multimedia 📱 #eduquiz 🌐
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how do digital portfolios benefit students? a. by limiting their creativity b. by showcasing their work and progress c. by discouraging collaboration d. by focusing on standardized tests 📁 #eduquiz 💼
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what is a significant challenge in implementing technology in education? a. ensuring equal access for all students b. reducing the variety of educational tools c. avoiding interactive methods d. discouraging online research 🚧 #eduquiz ⚠️
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how does virtual reality (VR) enhance learning? a. by limiting real-world interaction b. by providing immersive educational experiences c. by discouraging collaboration d. by focusing solely on entertainment 🕶️ #eduquiz 🌍
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what is the primary purpose of a Learning Management System (LMS)? a. to manage corporate finances b. to track and deliver educational courses c. to entertain students d. to replace traditional classroom settings 📚 #eduquiz 🖥️
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🎮 教育におけるゲーミフィケーションの利点は何でしょう? a. 評価の重要性を減らす b. 生徒同士の交流を制限する c. 生徒のエンゲージメントを高める d. ビデオゲームに没頭する みんなの意見をコメントで知らせてね!🌟📚 #ゲーミフィケーション #eduquiz
which of the following is a key benefit of gamification in education? a. reducing the importance of assessments b. limiting student interaction c. increasing student engagement d. focusing solely on video games 🎮 #eduquiz 🕹️
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