artist, programmer, producer

he/him
Joined August 2017
I wanted to make a portfolio site but I didn't want to make a lame one so I spent the last ~4 months learning web dev and @threejs from scratch to make this really pretty one try it out and let me know what you think (link in replies) #threejs #webgpu #shaders
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the poop frame
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spotify embed goes between being functional and completely failing every few months
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this stupid ass website is unpredictable so reminding everyone that if anything happens to this account I have a Bluesky and you should follow me: @ swifter1243 (dot) dev
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cloud shapes
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I made some loading screens for my website :) people were getting confused by the black screen so I wanted to make it more responsive I had a very fun time making these little sprites
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bleh... after really going hard on this for a while, I think it's not at a point where it's entirely healthy to fully work this way. it usually means you're sitting around unengaged for sometimes up to 10 minutes, and it's difficult to always find something to fill the time.
I still hate "vibe coding" but I am really warming up to the idea of AI assisted programming. it lets me skip all of the "how to do this in this API" / other biolerplate implementation stuff and focus on design and architecture, while still controlling the detail I want
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once the agents can do stuff in basically real time and cost much less, I think it will be a no brainer replacement for coding *with the exception of people who are writing extremely high performance code or making a lot of discoveries/expanding compsci foundations.
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efficiency's also generally a safer route for both power consumption and the growing concern that AI is going to spiral out of control and kill us all, lol AI companies are saying they want to "slow down" capabilities in order to manage safety better, well here's a way to do so!
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VERY cool! new sabers + notes look great, new campaign looks really cool. new logo I'm kind of indifferent on, and the new game mode looks neat, but I feel like it should have just been another game and doesn't rly fit...? glad the game is getting substantial updates now tho!
💥 The biggest update in Beat Saber history. 💥 We're adding a brand-new way to play — Flux — bringing hand tracking to the entire game, and finally giving you a progression system with rewards worth chasing: ✨Custom Sabers✨ and much more. Eight years in, and we're just getting started. Coming Spring 2027 to Meta VR Glasses, Meta Quest and Steam.
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Swifter retweeted
//BLOODTHORN*** Random sketch turned into a full thing
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been so long since I uploaded I'm starting to get comments like this
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finished (100%) Big Walk with my friends today and it was one of the best coop games I've ever played! I love how much it trusts your intelligence and cooperation, as well as using the theory of mind as a game mechanic. It feels like a new type of game. well done @house_house_!
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big clouds test scene (they run well in VR too!)
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us making poop
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happy 1 yr anniversary to this map!! ... woah, that happened fast... I am really happy with the incredible reception it got, and I have more cool stuff I want to make that will be similar to it. just trying to figure life out and stuff stay tuned !!!
"743⁺Aether*✧ ˳ ⁎ ¹¹¹} ⁺ . ˳" by @jaronsteele my most ambitious map ever with my favorite song ever. I've been trying (and failing) to make this for 3 years, and it's unlike anything I've ever made or seen. enjoy <3
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also incase u didnt know, I have a behind the scenes writeup on my website for this map: swifter1243.dev/aether worth checking out even if u dont understand gamedev/graphics stuff cause it has lots of trinkets and GIFs!
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by the way, imo I have actually improved massively since the release of this map, and have realized a lot of really stupid shit I did while making it I may release a performance patch at some point with some improved lighting/visuals
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