Composing video game music @ Audinity and producing video game music concerts @ HippoScore

Munich, Germany
Joined February 2013
Yannick Süß retweeted
With a game concert full of strategy titles, German games and classics, amateur emsemble #MünchenKlang successfully filled one of Munich's most prestigious venues. The concert was curated by @SweenyNickat and moderated by Henrik Oerding (@oerding). gamesmarkt.de/publishing/mue…
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Last night, we were lucky enough to attend a live orchestral performance of various game soundtracks including a medley of the Lacuna OST! Just listen to this short excerpt. 🎶
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Yannick Süß retweeted
Last night's game music concert at Saarländisches Staatstheater was a resounding success! Thanks so much to everyone who helped make this event a reality, and to everyone who came to listen. Until next time, hopefully! ✨ #gamemusic #Saarland
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Yannick Süß retweeted
Can’t wait for everyone to listen to this amazing soundtrack 🤩
Dev Diary #127 – Joust Art & Achievements 🏆 Lower your stress level with a Dev Diary that indulges the senses! Feast thine eyes upon new Tours & Tournaments art, learn about the new soundtrack, and thrill in the list of new #CK3 achievements. ►pdxint.at/3HTaywI
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So much fun working with all these talented people on the soundtrack for CK3 Tours & Tournaments - this is a really cool documentary about the process behind it. Congrats to everyone involved!
In the 4th episode of our docuseries we'll focus on music! How did we reconstruct medieval music for Tours & Tournaments? How did we find the balance between authentic melodies from the past and modern styles of music? Find out in the video below 👇
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I've been listening to this stunning #WDRFunkHausOrchester playlist on repeat all day. Didn't know it was a thing until this week, even though my friend @SweenyNickat produced the whole thing! Big props to everyone involved. youtube.com/playlist?list=PL… #gamemusic #vgm
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For a blast from the past, and for those of you who missed it, here is the recording of a video game music concert by WDR Funkhausorchester, with a bit from @Victoria2game. :) youtube.com/watch?v=rwXZRL77…
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Yannick Süß retweeted
Makes me so insanely happy to see this. We made this version of Nascence + Apotheosis especially for this str/winds/perc orchestra so they could play more distanced than normal and without brass. Bravo WDR Funkhausorchester & Maestro Seal Oh how I miss conducting in concerts
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Yannick Süß retweeted
Things we love to see: ✅ Massive encirclements ✅ Neat and tidy borders ✅HOI4's Main Theme performed live by the WDR Funkhausorchester Check it out! pdxint.at/3pZgCJq
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Thank you so much to the WDR Funkhaus Orchestra + team, Michael Seal, Robby Hunke, all the fantastic composers like @composerandreas, @awintory, @jessicacurry2 and Tilman Sillescu, all the great arrangers and the game studios for making this concert possible! It was a blast!!!
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The WDR Funkhaushorchester is performing the video game music concert "Gaming Sounds" tomorrrow, 20th Nov at 7pm! Watch it for free in the Livestream: wdr-funkhausorchester.de Really glad that I could co-produce this concert, especially during these times. Enjoy! :)
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Another one of my piano arrangements for @composerandreas' fantastic music for the @PdxInteractive games is on Spotify now. open.spotify.com/track/07gZG…
Hi, here is this weeks new piano release, this time music reimagined from the Victoria 2 soundtrack. Bridal Theme - Piano by Andreas Waldetoft open.spotify.com/track/07gZG… #NowPlaying #ParadoxInteractive #Victoria2
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Congrats @composerandreas and @PdxInteractive! I am very happy to be a part of this piano project.
Proud to announce that we are going to release piano versions of a couple of my tunes on Spotify throughout the summer. First out is Creation and Beyond from Stellaris Soundtrack: open.spotify.com/album/0i6DN…
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Working with @polymorph_games and @aud1nity has been an absolute delight - receiving strong direction on a innovative project with an awesome team is literally a sound designer's dream come true. Thank you for your kind words - and heartfelt thanks to everyone at #MIGA!
What an incredible weekend at @MEGAexpomtl! We got to meet fans, made new friends and on top of that we won the #MIGA award for Sound Design! @jaegrover_audio has done an incredible job bringing Foundation to life with his superb work on Foundation's sound design! #GameAwards
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Love this photo of the proud winners of the #MIGA "Best sound design" award! Well done everyone! @foundationgame rocks! @polymorph_games @sinclair_twit @PhilDionQC @jaegrover_audio @r_c4t0
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Kudos!! :)
So glad to be working with you all! Much love to Audinity and Polymorph. We’ll keep working to make the game sound even better for release!
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Yannick Süß retweeted
Replying to @foundationgame
@foundationgame just won Best Sound at MEGA. So proud of the entire team. @SweenyNickat @PhilDionQC @sinclair_twit @jaegrover_audio
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