Official UW-Stout team delving into the world of 3D game design and development | Take flight with Falkonir releasing soon

Joined November 2020
It's happening everyone! Dawn of the Falkonir is officially shipping to Steam May 5th!! We're a fantasy online, co-op adventure game with asymmetric combat and platforming! Check out our trailer: youtu.be/ZtSDmZR8tBY #gamedev #IndieGameDev #UnrealEngine #StoutGameExpo
Hi everyone! My name is Effie Woode, I am a programmer for Dawn of the Falkonir and I program for Horu! I was completely new to Unreal Engine, learning networking and scripting in Unreal was the main challenge I had to overcome. Every success came with getting something working.
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Fowl Play Studios retweeted
Earth destruction animation study, aka an excuse to watch Legend of Avatar best of Toph montages #2dvfx #animation
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I had a lot of fun making foliage last week! I was inspired by Studio Ghibli and foliage made by @Onnessa. I'm still working on giving my plants more contrast and color variation, but I'm happy with them so far! #gameart #environmentart
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What's up world! I'm Ash Patterson, a 3D modeler working tirelessly on the #falkonir project. This has been a long production journey and I'm so proud of what this team and I are going to share with you in the upcoming weeks. I'm excited to present my art to y'all!
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Howdy, I'm Connor Freiburger. One of the programmers for #Falkonir, centered around combat and sound implementation. I may be a coder, but I get so excited seeing the art that goes into this project. Look forward to when everything comes together!
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Our boy Horu is rigged and ready to animate, face rig too! Character Model by @RaptorZ71 and rigging by @EstradaVFX Check us out this May! 🐦#gamedev #IndieGameDev
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Hello everyone! I am Haley Peterson (@HaleyAnimation) and I am the main animator for Falkonir. Right now, I am animating Aella. While she does pose a challenge to me it is fun working on motion capture and keyed animations to bring her to life. #gamedev #falkonir
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Fowl Play Studios retweeted
I’m SUPER HYPED to announce that I will be working this summer as a VFX Intern @riotgames HUGE THANKS to everyone who’s help me get here, my mentors, my family, everyone @StoutArtDesign and to everyone in the in interviewing process, you guys are awesome! #internship #realtimevfx
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To help allow our game reach wider audiences, the programming team is developing for both couch co-op and online multiplayer options! We hope to see many players fall in love with this game. Lead Programmer, @NateGeschwill #falkonir #gamedev #UnrealEngine #UE4
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It's #AdventureGameFriday and I'm delighted to be your host! 🖤RT this tweet 💀Reply with your game 🕷️I'll retweet My handdrawn #AdventureGame PRIM is on #Kickstarter & has been funded in 22 hours! ➡️bit.ly/3aaeyHk Let's reach for the stretch goals! #GameDev #IndieDev
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Fowl Play Studios retweeted
Let's our weekends be filled with interesting creatives #WritingCommunity It's time! #Writers #readers #bloggers let's get this #writerslift 100 #retweets. #gift, #drop links to your work and support and #follow everyone. #amwriting #rtartboost #reading #rtItBot #friends
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Fowl Play Studios retweeted
Experimenting with new wall physics. #gamedev #indiedev
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Fowl Play Studios retweeted
Playing with the level select in Unity and the background started doing trippy things! #gamedev #indiedev
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Super speed! Each weapon has a different element, each element has a different ability! Light sword=Light speed! maybe I do flight next🤔suggestions?☺️ #gamedev #indiedev #VFXFriday
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Fowl Play Studios retweeted
Today's work report is up! It's another three-item day! #comics: Halfway through the next page patreon.com/posts/48061850 #minicomics: Batch 21 featuring strips #060 & #061 patreon.com/posts/48063737 #gamedev: BG collision & Monday's animation improvements patreon.com/posts/48065013 thx!
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