Making @ZodiacLegion, a tactical RPG with kingdom building elements, in which you lead a knightly order in a feudal world on the eve of a magic awakening.

Versailles, France
Joined October 2015
Here is an index of some of my Twitter threads: 1. Historical authenticity in the combat of Zodiac Legion: Why and how we want to make Zodiac Legion the most realistic tactical RPG when it comes to medieval combat. xitter.cf/StudioDraconis/status/…
3
11
52
7,218
The time has finally come for the Zodiac Legion to step out of the shadows! Lead an arcane chivalric order through turn-based dungeon raids across a dynamic mini-campaign in our #SteamNextFest demo (Oct 19-26).
2
4
99
Room breaching in Zodiac Legion
1
2
7
221
A great success indeed! Losing 5 guys (including 1 freshly liberated prisoner) to recover 2 was totally worth it, because no one left behind and all. But I'll just pay the ransom next time...
1
5
114
The enemies of the Zodiac Legion are not a monolithic force, but a loose alliance of different subfactions, each with their own specialization and troopers.
1
1
3
54
Galdred retweeted
#Archrebel demo is finally OUT! A major milestone has been reached. Thank you folks for staying with me this long. 🍻 #gamedev #indiegamedev
16
34
3
126
2,923
Keep an Eye On It is back with Episode 63! 👀 15 indie turn-based RPGs & strategy games you might have missed. WANE is my personal favorite, but Stolen Realm 2, Northern Saga, and plenty of others deserve your attention. My wishlist is beyond saving. 😆 👇️ #turnbased #RPG #indiegames #indiegame #turnbasedlovers
1
7
29
934
I'm happy to be hosting this week's official #TurnBasedThursday thread on X! Working on a turn based game? Drop it in replies and show us what you've been making. Looking for new games? Check out the replies and support the ones you like! Remember to add #TurnBasedThursday tag.
43
28
3
60
2,256
Big news! We are proud to announce our game ⚔️Lair of the Leviathan will be published by @Deck13_de ! Deck13 Spotlight are behind some of the biggest indie RPG names around, including Drova and Chained Echoes. Here's a first look at the teaser trailer for the game.
16
29
240
6,408
Galdred retweeted
This is it! #Archrebel's standalone demo is releasing tomorrow. It's game heavily inspired by the classics: REBELSTAR and LASERSQUAD games, developed by Julian Gollop. #gamedev #indiegamedev
9
19
78
1,098
I think it is even more true for games: Getting things right is still long and difficult even with Opus 5.5. It still needs to be firmly guided so I doubt anyone could easily get the game he is imagining at zero effort.
saw a good comment on “software is dead” technically anyone can 3d print anything they want. they can either get a printer themselves or just print stuff online in reality, buying mass produced products is both cheaper and better quality. people couldn’t care less about making everyday products “personal” vibe coding is the new 3d printer
1
1
3
117
Galdred retweeted
I've launched the demo of Respect The Horde on @itchio ! Lure hundreds of zombies into your own deadly maze and escape before the horde overwhelms you. Play it for free from your browser: 🎮 gfx47.itch.io/respect-the-ho…
7
9
418
The AI dev issue seems pretty divisive, which I find weird. It is a powerful tool, and even if you don't want it to write the game code, you can do a lot with it. Here is what I did with it (outside of the game itself):
1
1
7
216
It can now also hack into map files directly (merge the Western third of map A, and the Eastern third of map B, into a narrower map), or recolour icons to make selected variants. But the real gamechanger has been AI running the game(using the game AI) and parsing the logs.
1
41
Above: 1) The AI agent tests and screenshots the new ransom UI. 2) The AI agent examines which helmets got garbled during import. 3) AI A/B testing with different tactical parameters over 110 games. 4) AI setups battles with specified units for screenshots.
26
Galdred retweeted
If I were to make a list of my favorite video game soundtracks, this one would be very high on the list. Warhammer 40,000: Chaos Gate (1998, Windows)
11
11
182
4,930
Galdred retweeted
#Archrebel Tactics' demo is nearly here. Heavily inspired by Julian Gollop's early work: Rebelstar and Laser Squad. A dream of mine for nearly 40 years is finally coming true. #gamedev #indiegamedev
5
8
54
1,121
What’s the feature in your game that took far too long but you’d absolutely build again?
10
1
9
1,039
The interesting thing is that it was an experiment to have the AI take the screenshots by itself: I had wired game AI self play, and a lot of cheat codes to set up the scenes, so I asked the agent to use all of it to configure screenshots in the vein of my own here:
1
1
86
One issue is that the compositions end up being a bit too close from each other because of that.
39