@Sticky_Ste

Accade qualcosa di magico metre balli. Tutto si allinea, il mondo è in perfetta sincronia, e in quel momento..ti senti pienamente vivo.

Italia
Joined December 2014
Wow.
The Swoole team has open sourced TypePHP, a compiler that turns PHP source code into native machine code. I saw Albert Chen post about it on X, noting it landed earlier than the October release the project had planned. TypePHP is an Ahead-Of-Time (AOT) compiler that translates PHP source code into C++ and then into native machine code. Unlike a bytecode cache or a VM, it does not interpret opcodes at runtime: it generates optimized native binaries that run directly on the CPU. It keeps familiar PHP syntax and adds compile-time type information, so the compiler can emit fast, statically-typed C++ for hot paths. Dynamic PHP values, internal functions, reflection, and object metadata continue to interoperate with the Zend runtime through PHPX; user functions are not executed as Zend opcodes after they have been compiled. TypePHP is written entirely in PHP and is fully self-hosting: the tpc compiler binary is built by compiling the compiler's own PHP source code with TypePHP. The bootstrap chain is pure PHP — no C or C++ glue in the compiler itself.
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Stefano Crespi retweeted
The Swoole team has open sourced TypePHP, a compiler that turns PHP source code into native machine code. I saw Albert Chen post about it on X, noting it landed earlier than the October release the project had planned. TypePHP is an Ahead-Of-Time (AOT) compiler that translates PHP source code into C++ and then into native machine code. Unlike a bytecode cache or a VM, it does not interpret opcodes at runtime: it generates optimized native binaries that run directly on the CPU. It keeps familiar PHP syntax and adds compile-time type information, so the compiler can emit fast, statically-typed C++ for hot paths. Dynamic PHP values, internal functions, reflection, and object metadata continue to interoperate with the Zend runtime through PHPX; user functions are not executed as Zend opcodes after they have been compiled. TypePHP is written entirely in PHP and is fully self-hosting: the tpc compiler binary is built by compiling the compiler's own PHP source code with TypePHP. The bootstrap chain is pure PHP — no C or C++ glue in the compiler itself.
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Dark is the room now, hiding secrets to be revealed Wishlist 'Dear! Little One' Now! store.steampowered.com/app/4… #horrorgame #DLO #indiegames
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Hugsy is a small stuffed animal that gives children courage and a sense of security. He serves as an emotional companion and a true source of guidance when fear sets in. Art made by Luca Domanico © 2025-2026 Black Coral Studio. All Rights Reserved.
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Stefano Crespi retweeted
Linux just got a new open-source anti-cheat. Meet TLAC. A user-space anti-cheat designed for Linux that aims to detect cheats without relying on invasive kernel drivers. Features: • Memory scanning with signature detection • Wildcard pattern support • Self-integrity verification • HWID-based bans • Local IPC server • JSON-based configuration • Database protection • eBPF support • Open source Unlike many Windows anti-cheats, TLAC runs primarily in user space while adding optional eBPF capabilities in its latest release. It's still an early project, but it's an interesting step toward native Linux anti-cheat solutions.
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Struggle, rush and run… would it really help? Wishlist 'Dear! Little One' Now! store.steampowered.com/app/4… @BlackCoralGames #horrorgame #DLO #indiegames
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Stefano Crespi retweeted
Even when their fears crawl into your mind, building dark and scary labyrinths. Would you still save them? Wishlist 'Dear! Little One' Now! store.steampowered.com/app/4… @BlackCoralGames #horrorgame #DLO #indiegames
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Implemented enhanced AI for Amber Island mod for Might & Magic 7 - move to point, follow and patrol mechanics, something that vanilla game lacked. This transforms adventuring with mercenaries into a much smoother experience ⚔️ #MightAndMagic #RetroRPG #gamedev
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Every step leaves a shadow behind it, let Hugsy be your guiding light. Wishlist 'Dear! Little One' Now! store.steampowered.com/app/4… @BlackCoralGames #horrorgame #DLO
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Stefano Crespi retweeted
Even in the deepest darkness, you'll never be alone. Wishlist 'Dear! Little One' Now! store.steampowered.com/app/4… @BlackCoralGames #horrorgame #DLO
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Stefano Crespi retweeted
php devs, we no longer need to duct-tape python scripts just to parse a pdf 😭 launching Parsel: a fast memory efficient local document parser for PHP. pdfs, office docs & images → text, structured data, bboxes, screenshots. built for AI/RAG, NLP, invoices, search, and messy docs. composer require shipfastlabs/parsel
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Replying to @DanielSmidstrup
Mistral. And universal Healthcare, lack of school shootings, our presidents are not pedophiles.
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Big update for the Might & Magic 7: Amber Island mod is coming ⚔️ Cleaner dungeon minimaps, a fully reworked Town Hall bounty system, major script cleanup, and the foundation for future translations. #MightAndMagic #GameDev #Modding
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Stefano Crespi retweeted
Visualize Your Laravel Application's Request Lifecycle with this package.
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Just finished a major Fountain & Shrine System Overhaul for Amber Island mod⛲️ - Shows effects + remaining uses - Cleaner autonotes - More interactive & easier to expand Behind the scenes: fully data-driven system for faster future updates. ⚔️ #MightAndMagic #GameDev #Modding
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Stefano Crespi retweeted
Singularity DE on Vanilla OS 3 Reunion 😎 More info at: sinty.dev #linux #windows #opensource #development #design
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What if your voice could outlive you? Clone your voice. Leave a message. Set it to open on a date — or with a secret code. Built with @ElevenLabs voice clone + @CloudflareDev Workers, Durable Objects & R2. postmortem.cybersartoria.it #ElevenHacks
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