Stardock is a PC software company specializing in Windows experience software and PC games. Join us on Discord https://xitter.cf/t.co/3MjnXA6Kdj

Plymouth, MI
Joined April 2008
Stardock retweeted
Here is a side of @AiClairvoyance that most people don't see often. Enterprise domain features. I've seen endless "second brain" posts on X. But you really can't imagine the effect of AI to streamline the workflows of entire teams of humans. So imagine having Sharepoint + Confluence + Jira built + Notion built, from the ground up, with AI accelerated workflows in mind. Seamless integration between humans and AI agents.
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Stardock retweeted
I bought a Surface Laptop Ultra @surface with the @NVIDIARTXSpark and put it through its paces for local AI. Here's my quickie video walkthrough of using it to do local AI stuff.
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Stardock retweeted
I bought a Surface Pro Ultra so if you want to read impressions from someone who paid with their own money follow this thread. It's going to be a bumpy ride.. First, it took hours to get it up and running because of all the updates it needed to run. More so than any PC I've ever purchased. Thread: [1/N].
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Stardock retweeted
I asked Claude to make a music video of the backstory of Ashes of the Singularity II. This will get you caught up to the start of the game. Check it out! clairvoyanceai.com/view/shar…
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Brad Wardell talked with AI Gamechangers about Clairvoyance, the free app that runs a staff of AI agents on your own computer, and why most AI work is about clearing grunt work, not replacing creative work. aigamechangers.substack.com/…
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Stardock retweeted
BTW, for those getting Surface Pro Ulras with the NVIDIA RTX Spark, if you want to actually do anything with the laptops, download Clairvoyance. Native Arm version and built in support for local models. clairvoyanceai.com. If you're in the press and got one at the show, PM me and I can get you a key to enable Local AI assist Decision making (Jev but local).
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Stardock retweeted
Game development with @AiClairvoyance
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Stardock retweeted
Example of Game Development with Clairvoyance. How many games have tried to do tech trees and failed? That's because it was, previously, pretty hard to prototype different designs and so you'd end up eating a ton of time trying out different ideas and eventually you just had to "go with what you have". In Ashes of the Singularity II (which ships next month!) we want to have all 3 factions have different ways of doing research and we just haven't liked the Substrate tech system so we decided we would go with a different route. Here in this video you can not only see one of the ideas we humans had that we had the AI mock up for us but also how in Clairvoyance I am only talking to the AI producer who then sends it out to their team to do. This drastically saves tokens and goes much faster.
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Clean desktop, tabbed windows, less chaos. Fences 6 and Groupy 2 are on sale until tomorrow at 1 PM ET. Shop Now: stardock.com/products/
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Stardock retweeted
Ok here's me using Clairvoyance to vibe-develop Star Control: Hyper Wars. No compiling. I tell it what I want, it ends up in the game. New features added live as I play the game.
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AI on your desktop. Accessible anywhere.

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New season, new desktop. WindowBlinds 11 and Start11 v2 are up to 50% off during the Steam Autumn Sale. Shop Now: stardock.com/products/
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The anatomy of Clairvoyance.
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Stardock retweeted
One planet to start. A whole galaxy to finish. Galactic Civilizations IV is 65% off during the Steam Autumn Sale. Shop Now: store.steampowered.com/app/1…
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Massive fleets, real-time 4X, and a whole galaxy to fight over. Sins of a Solar Empire II is 50% off through October 8. Shop Now: store.steampowered.com/app/1…
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"We all thought AI was going to come for the writers and the artists and the engineers." It's actually coming to cut down on the busywork in between creativity. @GamesBeat talks with @draginol about Clairvoyance: gamesbeat.com/stardock-unvei…
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