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Dearly beloved, tomorrow we shall gather there in the sight of Goat, to join together these players and these GMs in wholely great RPGs for four months only. Games that may be in some combination of reverently, discreetly, advisedly and soberly pitched are:-
Somebody may Suldokar’s Wake or Legend in the Mist, or perhaps bring them together and run Mistborn. He has not mentioned the last one, so it seems unlikely.
whitehackrpg.wordpress.com/s…
Daggerheart - Joining dagger and hearts in a game I guess mostly covers assassination, ritual sacrifice and poorly equipped surgery. Or fantasy from Critical Role people.
en.wikipedia.org/wiki/Dagger…
Wildsea - In a world where the seas and land have become wild verdancy, unlike our current famously tamed seas.
myth.works/en-gb/products/th…
Deathwatch - Space Marines from lots of differently hued chapters join up into what, I assume, are known as Rainbow Teams. Continuing from last round with a space?
cubicle7games.com/en_GB/warh…
Pulp Cthulhu - Bringing together cosmic horror and the ability to punch with both hands.Continuing from last round, perhaps with some spaces?
chaosium.com/pulp-cthulhu-pd…
We may need another to join this team of games to meet the needs of the club, so any person there present (or able to let us know otherwise)who knows of any lawful game to be pitched, then they should declare it now. Or tomorrow is fine too.
Sam I - Derinkuyu - Historical underground cities and the Escape system unite.
en.wikipedia.org/wiki/Derink…
Rob - Pulp Cthulhu - Bringing together cosmic horror and the ability to punch with both hands.
chaosium.com/pulp-cthulhu-pd…
Jonathan - Mythic Bastionland - A joining of the Into the Odd and the odderlegends of Arthur.
chrismcdee.itch.io/mythic-ba…
Dearly beloved, tomorrow we shall gather there in the sight of Goat, to join together these players and these GMs in wholely great RPGs for four months only. Games that may be in some combination of reverently, discreetly, advisedly and soberly pitched are:-
At least one other game we be required, for both practical and control reasons, and we hope that previous putative suggestions, or new suggestions from others for overseeing games will be forthcoming.
(1) Chaos Factor, St Albans Roleplaying Club 2004, Aaron, Sam H, Sam I et al.
Similar methodologies have been implemented in the past(1) we uniquely suggest a game in which the players can move between GMs We believe a continuation of a previous popular imaginary construct ECU (Eldritch Care Unit) into a medical conference configuration would be ideal.
We suggest a slight change in procedure where-by one game has a greater variability in size than previously implemented. This shall be achieved through a variable number of game supervisors ('Game Master (GM)') as required for the number of players.
A transference of one set of participants ('players') from one ludo-narrative device ('game') to another through short presentations ('pitches') is occurring on the 5th January 2026 ('tomorrow').
Jim - D&D (2024) - Likely a bunch of bloody fights for dubious reason, but welcoming. So grim-friendly.
en.wikipedia.org/wiki/Dungeo…
Jason - WHFRP/Stars Without Number/Traveller/Space 1889 - Either a variety of slightly grim times in space, or the OG grimdark fantasy.
en.wikipedia.org/wiki/List_o…
Sam I - Apocalypse Keys - Hellboy-esque present day game powered by the apocalypse where you're preventing apocalypses. So, grim-now.
evilhat.com/product/apocalyp…
Jonathan - Grimwild - Cinematic fantasy that's not actually that grim. Pretty wild, huh?
drivethrurpg.com/en/product/…
