SmartSports4GoodLife retweeted
🎉Congratulations to @INDESCAT & partners on the successful conclusion of @Sports4GoodLife!
📽️The final event in Barcelona 🇪🇸 included visits to the largest AV systems integration fair in the world & @DFactoryBCN.
Read more⬇️
clustercollaboration.eu/comm…
After 3 years of duration, the SmartSport4GoodLife project has seen its conclusion with the final event in Barcelona from the 30th of January to the 01st of February.
epsi.eu/smartsports4goodlife…
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SmartSports4GoodLife retweeted
✅We finish #SmartSports4GoodLife with the hope of having fulfilled the objective of sharing the #excellence of the different participating regions, transferring this knowledge to the #SMEs that are part of the participating #clusters and generating new #business opportunities.
SmartSports4GoodLife retweeted
👏Thanks @ClusterMontagne @SportsandTechno #MSEHungarianSportandLifestyle @EpsiEU, members of the European project #SmartSports4GoodLife, coordinated by @indescat
✅We promoted 50 exchanges between 100 organizations from #France #Belgium #Hungary #Netherlands #Catalonia
SmartSports4GoodLife retweeted
📢Last week @indescat hosted in #Barcelona the last exchange of the @Sports4GoodLife
✅Over 3 days, the project participants had the chance to visit @accio_cat @DFactoryBCN @asobu_esports @bigc_bcn, and also take part in an innovation tour at @ISE_Show👇📸
SmartSports4GoodLife retweeted
🔴We finish the first day of the @SmartSports4GoodLife project exchange with the visit of @bigc_bcn, members of @indescat
✅It is a sports centre that connects #videogames, VR and #metaverse for #sport and #education
SmartSports4GoodLife retweeted
After 3 years of project duration, the @Sports4GoodLife project ended in Barcelona hosted by Indescat during a successful fair entitled "Integrated System Europe". 🤩
Thank you!
Learn more about the project here: epsi.eu/project/smartsports4…
SmartSports4GoodLife retweeted
🔴On the other hand, Montserrat Subirana, front @SuiffSystem, presents #Suiffland project, the first interactive station to train and achieve results through video games. The main objective is to promote adherence to physical exercise with the help of technology.
SmartSports4GoodLife retweeted
🔴During the conference, Antoni Torrente from @Eurecat_news, analyzes the influence of #audiovisual technologies in the #sports industry and in areas such as fan engagement, organization and broadcasting of events, exergaming of fitness or the creation of phygital environments















