mfs who own a PS4 still rn
Used PS5 Pro is now selling for $1,399 at GameStop as GTA 6’s release date gets closer and new PS5 Pro consoles become harder to find 👀
SolidShadow retweeted
"You Fool!!!"
Witness the climactic ending of Goku and Frieza's battle as seen in Dragon Ball Kai Z-Cut!
For all 167 episodes of Kai Z-Cut, click the link below! archive.org/details/dragon-b…
#dragonball #dragonballz #DBZ #dragonballkai #kaiZcut #ATOMIC_KAI
SolidShadow retweeted
this will be gaming in 2030
SolidShadow retweeted

THE RED DRAGON@TheRedDragonSep 22
North America
North AmericaConnected via North America App StoreAccount-level information, not a live location or per-post device.
First previews leaked of Halo under Activision
🤖 Made with AI
SolidShadow retweeted

IvjoR_AI@Ivanjo439Sep 21
United States
United StatesConnected via United States App StoreAccount-level information, not a live location or per-post device.
Lil Spiderman ft Tobey Maguire😎
SolidShadow retweeted
And who says NG4 will be easily forgotten? We are witnessing its influence right now in front of our own eyes!!
The world of Gachiakuta's coming to life in this survival action RPG!
Check out the gameplay reveal from GACHIAKUTA: BREAKOUT, coming in 2027: xbx.lv/4yJH7oQ | #XBOXTokyoGameShow
SolidShadow retweeted
Playing Super Mario 64 for 30 minutes a day for two months physically grew the brains of the people who played it. A 2014 study in Molecular Psychiatry scanned participants before and after two months of daily play and found increases in grey matter in three regions involved in memory, planning, and fine motor control.
The study was led by Simone Kuhn at the Max Planck Institute in Berlin. She gave 23 adults a Nintendo DS and told them to play Super Mario 64 for at least 30 minutes a day for two months. A control group played nothing. MRI scans taken before and after showed that the Mario group had measurable increases in grey matter in the right hippocampus, the right prefrontal cortex, and the cerebellum, and the increases were not found in the control group.
The hippocampus is where the brain stores spatial maps. Super Mario 64 is a game built entirely around navigating three-dimensional space, jumping between platforms, remembering which doors lead where, and building a mental model of a world that does not exist. The brain treats a virtual world the same way it treats a real one: it maps it, stores it, and grows to accommodate it.
The prefrontal cortex handles planning and strategy, which the game demands constantly. The cerebellum handles timing and coordination, which every jump requires. The brain was not just entertained. It was being trained, and the tissue responded the same way muscle responds to a weight: it got bigger.
Kuhn said the results suggest that video game training could be used as a therapy for conditions where these brain regions are reduced, including post-traumatic stress disorder, schizophrenia, and age-related brain shrinkage. The prescription is a plumber in a red hat, 30 minutes a day. pubmed.ncbi.nlm.nih.gov/2416…






































