SolarLune@solarlune.com retweeted
The first PATCH has arrived for #Brickadia 🧱!
Thanks to all your valuable feedback, we're able to improve the game experience. More exciting news to come soon!
Read the patch notes on #Steam for full details 👇
store.steampowered.com/news/…
SolarLune@solarlune.com retweeted
Huge update.
I'm making a game for PS1.
It runs on a real console. :)
me when i realize the shadows on the walls are not reality but are just simulacrums of the world's true nature
SolarLune@solarlune.com retweeted
With the ability for behaviors on a brick to connect to other bricks through wires, we can then have it color multiple bricks to make, for example, a seven-segment display!
SolarLune@solarlune.com retweeted
Did you know that there's a direct correlation between the decline of Spirograph and the rise in gang activity?
SolarLune@solarlune.com retweeted
By putting selections of bricks in your hotbar, it's super easy to quickly assemble tracks for your contraptions to ride along!
SolarLune@solarlune.com retweeted
Pretty convenient way to play a lot of stuff that doesn't need too many buttons
SolarLune@solarlune.com retweeted
i ordered that textbook that makes you a good game designer and it arrived
SolarLune@solarlune.com retweeted
time to break out the gamecube i fear #sonic
SolarLune@solarlune.com retweeted
Math gates and logic gates! Wiring these together will quickly let you achieve more advanced interactability in your builds, without needing to dive into scripting.
Top row are the basics, bottom row are the more advanced.


























