A 3rd-person adventure game, where you play as a geriatric investigator. Narrative driven, and full of fascinating oddball characters.

Joined March 2022
Visual fidelity of my game is now on a new level. I added volumetric lights & fog. NPC's now all have 3D mouths and eyes, which was a heap of work. Here's the opening few scenes. What do you think? #unity #indiedev #gamedev #indiegame #indie #indiegames #solodev #SteamGame
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The ocean and weather system is now complete. Here's a quick glimpse. #unity #indiedev #gamedev #indiegame #indie #indiegames #solodev #SteamGame
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Finally finished the fishing boat mechanics. Here is a quick glimpse inside the cockpit as you leave a port. #unity #indiedev #gamedev #indiegame #indie #indiegames #solodev #SteamGame
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Quite a while since my last post - sorry for that. There's been a whole heap of new development and game mechanics going though. Excited to share the new main menu. What do you think? #unity #indiedev #gamedev #indiegame #indie #indiegames #solodev #SteamGame
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Something Smells Fishy retweeted
In our game, we now have interconnecting ferries, so you can move quicker through the world. #unity #indiedev #gamedev #indiegame #indie #indiegames #solodev #SteamGame #SmellsFishyGame
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I just finished a first-pass of the fishing mechanic in Something Smells Fishy. Just enough difficulty so it's not boring, but not too difficult that it makes the mechanic a chore. What do you guys think? #unity #indiedev #gamedev #indiegame #indie #indiegames #solodev #SteamGame
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In our game, we now have interconnecting ferries, so you can move quicker through the world. #unity #indiedev #gamedev #indiegame #indie #indiegames #solodev #SteamGame #SmellsFishyGame
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Just experimenting with ideas for our main cover art. What do you think? #unity #indiedev #gamedev #indiegame #indie #indiegames #solodev #SteamGame #SmellsFishyGame
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