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🚨🚨 SLIME 64 IS COMING IN 2027 🚨🚨
It's a retro-inspired 3D collect-a-thon platformer with an emphasis on exploration and schmoovement. Play as elemental slimes who combine their powers, collect Bells & Whistles, and take down a robotic enterprise threatening the world!
🚂👀
All these years painting my model trains and bringing them to the @NWModelers shows have prepared me for this moment exactly LOLLL
She came out so pretty, you guys 🥺
#indiedev #gamedev #modeltrains #blender #3Dmodeling #slime64
Slime 64 👀 retweeted
Y'all, I have never been more excited watching a game get made. Benjamage, my partner @WaveParadigm, VA Alex Rochon, and the rest of the LapCat team are cooking up something pretty darn incredible
Get slimed 💙 #calicowilder #calicowilderandthecrystalblade #indiegames #gamedev
Slime 64 👀 retweeted
And now I've spent this year trying to apply Williams' principles to 3D animation 🫠
(Btw, y'all should keep an eye on @Slime_64 🥺 My fiance and I have been working on this game together for seven years and we're really excited for the 2027 release! 💙)
🍂🎃🍁IT'S THE SPOOKY MONTH🍁🎃🍂
And what a better way to ring in the fresh season than with a sneak preview of what's on the horizon for 2027 👀
(Note: No audio yet. Everything is still subject to change and polish. We're just excited to have you with us for the ride!)
Slime 64 👀 retweeted
I may have bitten off a tedious bite to chew, bespokedly hand drawing any textures that we don't already have for @Slime_64 in-engine.
But I think the end result is pretty much always worth it 🥺
#Slime64 #indieplatformer #indiegames #blender #unity #3Dplatformer #gamedev
Slime 64 👀 retweeted
For now, I've got key art for mine and @WaveParadigm's dev slimesonas! You might be able to find us and the rest of the Slime Team crew in the full game hopping around if you look hard enough c: @Slime_64
Slime 64 👀 retweeted
Hey y'all! So for the past 6 years, I've been helping my fiance make a video game!
So while I warm up this account as my new main, I'm gonna post concept art and progress while we enter our final year of production! 💙 Thank you so much, and enjoy the ride with us! :D
Slime 64 👀 retweeted
We will ship this game next year. It's been such a journey growing and learning alongside it.
The improvements from the demo until now are crazy, and we're doing everything we can to build a fun, charming world. Can't *wait* to get into peoples' hands.
An absolute delight to meet you!! Bowlbo is legendary and we can't wait to get our hands on it 👀👀👀
Got to chat with the amazing @Slime_64 folks during TooManyGames 2026, they have an amazing game on their hands and I can't wait to see more of it!
You can play our 2-hour long prologue demo, Slimes of the World, for free right now!! Play the demo and wishlist the full game: store.steampowered.com/app/1…
Slime 64 👀 retweeted
Indie games are alive and well here at @toomanygames!! 💤 💤
@waveparadigm @runningsumerins @jakeop4444
🤨🤨🤨🤨🤨
NPCs are being added, and I don't know how they work either 🫠 We'll figure it out together @Slime_64 #gamedevs #indiegamedev
Pizza was actually first invented for Spider-Man 2 (2004) on the PlayStation 2.
HE'S HERE
Who knew rubbing my grubby little hands all over Unity's animation timeline would unlock Wurl's full potential for @Slime_64 (Models, textures, and animation are created by me. Do not use for AI training.) #gamedev #indiedev #IndieGameDev
Slime 64 👀 retweeted
I totally forgot I drew this back when we were concepting Wurl for @Slime_64 back in like 2021
Time flies. He's come so far 😭 #indiedev #IndieGameDev #indiegame























