Lead Animator at @SonySantaMonica. Direction and leadership in games since 2001. @animstate

Vancouver
Joined July 2009
I haven't personally rigged a character for a while. What are people's recommendations for tools or auto-riggers lately? (Maya please)
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It's annual review season in game dev! May you all "meet expectations" and live true to your corporate values!
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Watching a lot of animation reels lately and I'm begging all of you to please, PLEASE, annotate your videos. Leaving us to guess what you did in a shot will not work in your favor I promise you.
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Animators not using unreal watching the GDC showcase
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Finally got my hands on @lightbombmike new book! There isn’t another person in this industry who is more conscientious, thoughtful, or puts more heart into this role. If you are in or around animation in games you will find tremendous value here. Get it!!
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First day of Xmas break let’s goooo
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Hanging out with the boss today.
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Anyone have a link to some free, simple maya environment models? Looking for things like rocks, trees/foliage, buildings, props, etc. Not having a lot of luck via google.
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My first job as an animator was working on the Action Man series. (To be fair, EVERY animator's first job in Vancouver at that time was at Mainframe😆)
Check it out, dial it in, amp it up! Who remembers the awesome adventures of Action Man? Alex Mann and his extreme sports crew battled the evil Doctor X in this epic series. #TBT #actionman #wearemainframe
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Instead of my yearly reminder that you're using the term "secondary motion" incorrectly, I submit that we should remove "follow through and overlapping motion" from the 12 principles because we're not getting this fart back in the jar at this point.
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Job opportunity. We've opened up a rare animator position at our Apple team in West LA, with a focus on previz animation. Hybrid work. Salary ranges between $136,000 and $207,000 + stock. Hit me up with questions via DM. jobs.apple.com/en-us/details…
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Well, tonight was my last class @vfs I've been teaching in some form for the better part of the last decade and it was a difficult decision to move on from it. I've had some incredible students along the way and I will always love teaching folks animation and acting.
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Quote tweet with 4 projects you've worked on
Quote retweet 4 projects you’ve worked on. It's been a ride! Proud of what I've worked on and the teams I've worked with, but always most excited about what's next.
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Thanks a lot Netflix. Now I'm a Formula 1 fan. 🙄
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After being isolated in a room for three years this much social interaction is…a lot. #GDC2023
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I finished watching PsychOdyssey and it is well worth your time if you haven't seen it yet. One of the most honest and transparent views into game development out there. Thanks @2PProductions and @DoubleFine for putting this into the universe: youtube.com/playlist?list=PL…
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I can’t believe it’s March already. SO excited to see everyone at GDC in San Francisco next week!
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Is there anything more exhilarating than finding out in a team meeting some of your coworkers react negatively to puns?
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HUGE congrats to the team on this win! Very much deserved.
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This is the best representation of pursuit vs saccade (“eye dart”) eye movement I’ve ever seen. #animtip
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