Simon retweeted
Untitled (Yellow, Red and Blue) wikiart.org/en/mark-rothko/u…
Simon retweeted
Space filling circle packing experiments with my boi @SimonNaus
Simon retweeted
My game Springblades came out 2 weeks ago! happy with how it turned out and I want to thank a couple people that helped me turning this game into a reality! ⭐ (thread)
store.steampowered.com/app/2…
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🚨Dear games press, streamers and content creators: if you'd like to try out Springblades we'd love to send you a key!
Springblades is an action RPG where you battle your way through a fantasy island filled with funny characters.
Our DMs are open!
Simon retweeted
Made a some @sokpopco fan-art because they're going to release their 100th game soon!
#gamedev #illustration #blender3d #3d #3dmodeling
Finally finished this game 😤😤👍
🐉 Our newest game Springblades is out now!! ⚔️
It's a funny Action-RPG🔥
store.steampowered.com/app/2…
Simon retweeted
🐉 Our newest game Springblades is out now!! ⚔️
It's a funny Action-RPG🔥
store.steampowered.com/app/2…
Simon retweeted
🚨 Big Announcement 🚨
After 100 games and 5 years, the way we run the Sokpop Patreon will radically change soon! Read more here: patreon.com/posts/75013736
Simon retweeted
We get asked a lot how the procedural walking animations in our games work. In our latest Youtube video Ruben takes you through the steps of creating a fully animated 3D character in his fake 3D engine.
Check it out here: youtu.be/2LbKuQsODHg
Simon retweeted
Variations of Incomplete Open Cubes, Sol LeWitt. 1974
socks-studio.com/2016/06/15/…



















