
Developer, Character TD, tinkerer of many things. Developing @Formation3DApp Currently Indie/contractor | pre Weta Digital, WingnutAR, IBM Watson, AnimalLogic
Wellington City, New Zealand
Joined September 2016
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Formation went live today on the App Store. It’s the first step into the full blown DCC for iOS. Lots of updates coming to it soon apps.apple.com/nz/app/format…
Jumping back into robotics, it’s been a few years. The noise of the servos sends me right back to my childhood and spending time with my dad as he built RC planes and jets #huggingface #lerobot #robotics #servos
Fed up with the appalling swimwell website and trying to find an opening in the next session for my kid. So I wrote an app auto check the website every hour and alert me when a space opens up. #techdad #swimlessons #rust
When you havent checked your commuities in a while and it says 30+ people waiting... more like 1000+ 😱
Graphics Programminy Community I am coming! we need more admins
SimonA retweeted
I'm planning to teach a free online interactive course about projective geometric algebra, probably starting in a couple months. It would be similar to a one-quarter college course meeting at same times every week. What days would work best for everyone, and what time of day? (I'm in the US Pacific time zone.)
All of the subject material will come from my book:
amazon.com/dp/B0CXY8C72T/?ta…
SimonA retweeted
A polygonal 3D modeler on iOS that exports to all the formats and supports full AR lidar scanning!? Lfggggg
apps.apple.com/us/app/valenc…
My friend @rezaali has just dropped @Valence3D - An app that finally quenches the desire to design and create functional 3D content on the go
Metal devs, which do you think is better, a small SwiftUI view that contains a cube for camera rotation and axis snapping.Or render out to a second texture,resize and make it appear above all other objects in the scene? I’m leaning towards Swift UI,but would love to hear thoughts
It’s been a busy few weeks. Currently working on SubD integration. 7million polys to 28million in 4ms blew my mind. But now to get the loading times increased.
Been a busy week tracking down a nasty little half edge bug, but finally fixed it and with the updates can start to roll again 😁
Inset Face coming this week. Keep an eye out for the update to drop.
#iPad #3D #Polygon #3dmodeling #modeling
Research Twitter, I have seen Gaussian Splatter which looks awesome, but have no idea how one could implement it due to licensing. Do you have to do your own kind of research that somehow ends up in the same place using other kinds of techniques, to implement it in a product🤔
Last week was a busy week, getting the first version out, now we are getting user feedback and continuing to make it better. This week documentation videos, bug fixes and more
Video Documentation coming this week. Get a glimpse of what each button does. #Formation #Formation3D #3D #Polygon #3Dartist
Wishing I was at Siggraph! Such amazing work by so many amazing people, I want to soak it all up like a sponge 😄
Custom edges, implemented and looking good 😊 #Metal #MetalShader
Thanks @timd_ca I got the edges looking good, now to implement backface culling on them as I wrote it as a seperate pass.








