CEO @ Pixelvent 🎬 Thumbnails · Video · Scripts · Strategy Self-taught editor (5+ yrs) | DaVinci Resolve wizard Based in TX | DMs open for collabs & clients

Texas
Joined December 2023
Benjamin De Ridder retweeted
Static screens are becoming the wireframes. The real product experience lives in motion, transitions, and feedback. Excited to see design tools finally treating motion as a first-class design layer. 😀 #FigmaMotion #UIUXDesign #MotionDesign #ProductDesign #DesignTips
FIGMA MOTION IS HERE FIGMA MOTION IS HERE FIGMA MOTION IS HERE Live from Config 2026
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Benjamin De Ridder retweeted
This tool lets you create your own avatar AND turn it into a game character instantly 🎮 pixelvent.com/ just dropped their Sprite Tool… and it’s kinda insane 🔥 #indiedev #gamedev #pixelart
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Benjamin De Ridder retweeted
Classic Luffy energy! Always standing no matter what 💪🔥
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Benjamin De Ridder retweeted
5-second car clip. Generated with Grok. But the real star? The sound. Not random. Not flat. We’re entering an era where AI doesn’t just show visuals. it makes you feel them.😯 #AI #AIVideo #AICreator #SoundDesign #FutureOfContent #GrokImagine #GrokVideo
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Benjamin De Ridder retweeted
Built the visual in Nano Banana 2. Animated it in Seedance 1.5 Pro. 10 seconds. Zero traditional editing. Pure AI flow. Creative workflows are evolving fast. Are you keeping up? 👀 Prompt of image and video 👇: { "project_title": "The Cinematic Master Prompt", "scene_description": { "subject_and_composition": { "angle": "High-angle, 'God’s eye' cinematic overlook", "setting": "Dense North American metropolitan canyon", "time_of_day": "Blue hour", "focal_point": "Massive, tiered Art Deco skyscraper dominating the left-third power line", "perspective": "Deep one-point perspective leading down a central street", "architecture_styles": [ "Brutalist", "International-style" ], "framing": "Upper 40% dominated by crushing, heavy, slate-grey overcast sky" }, "atmosphere_and_lighting": { "mood": "Neo-noir urban melancholy", "weather_effects": [ "High atmospheric density", "Thick fog", "Drizzle", "Smog" ], "primary_lighting": "7500K ultra-soft, top-down diffused cool daylight", "secondary_lighting": "2700K warm tungsten glow from interior windows and amber streetlamps", "surface_interaction": "Reflections off highly specular, wet asphalt", "ambient_fill": "Subtle cyan-blue in shadows" }, "color_and_tone": { "palette": "Desaturated teal-and-charcoal", "contrast": "High contrast (cold exterior vs. warm human activity)", "black_point": "Raised black points for a faded, matte filmic look", "toning": "Soft S-curve" }, "technical_camera_specs": { "format": "35mm full-frame digital (underexposed film emulation)", "aperture": "f/8.0 deep depth of field", "visual_texture": "High frequency architectural window grids", "artifacts": [ "Visible ISO 3200 film grain", "Slight chromatic aberration at edges", "Subtle vignetting" ], "depth": "Sharp foreground masonry with atmospheric haze recession" }, "narrative_vibe": { "themes": [ "Liminal space", "Edward Hopper-inspired realism", "The Sentient City", "Profound isolation", "Lonely crowd motif" ], "constraints": "No visible people or organic life; pure architectural massing and gravity" } } } Video: { "video_metadata": { "duration": "10s", "aspect_ratio": "16:9", "style": "Cinematic Neo-Noir" }, "prompt_details": { "subject_composition": "High-angle 'God’s eye' cinematic overlook of a North American metropolitan canyon at blue hour. Massive Art Deco skyscraper anchored on the left-third.", "atmosphere": "Neo-noir urban melancholy, thick fog, drizzle, and smog softening the distant skyline.", "lighting": { "primary": "7500K cool top-down diffused daylight", "secondary": "2700K warm tungsten glow from interior windows and amber streetlamps", "reflections": "Highly specular wet asphalt" }, "color_grading": { "palette": "Desaturated teal-and-charcoal", "contrast": "High contrast with raised black points", "finish": "Faded matte filmic look" }, "technical_specs": { "lens": "35mm full-frame digital", "aperture": "f/8.0 deep depth of field", "artifacts": "ISO 3200 film grain, slight chromatic aberration, subtle vignetting" }, "narrative_vibe": "Edward Hopper-inspired realism, liminal space, 'The Sentient City', no visible people or organic life." }, "full_concatenated_prompt": "High-angle 'God’s eye' cinematic overlook of a North American metropolitan canyon at blue hour. Massive Art Deco skyscraper on the left. Atmosphere: Neo-noir, thick fog, drizzle, and smog. Lighting: 7500K cool top-down light contrasted with 2700K warm tungsten window glows. Color: Desaturated teal-and-charcoal palette, high contrast, filmic matte blacks. Camera: 35mm film aesthetic, f/8 deep focus, visible ISO 3200 grain, subtle vignette. No organic life—only architectural massing. Vibe: Edward Hopper-inspired, liminal, 'The Sentient City'." } #AI #AIVideo #AIArt #CreativeAI #FutureOfContent #NanoBanana2 #Seedance
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Benjamin De Ridder retweeted
NB 2 just went live on pixelvent.com/.💥 I explored a more and used angel grid tool this time to elevate the visual depth and overall flow. Curious to hear your thoughts.👀 What stands out to you? #Pixelvent #NB2Launch #ProductLaunch #NewRelease #VersionUpdate #Innovation #DesignSystem #CreativeTech #NanoBanana2
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Benjamin De Ridder retweeted
Replying to @EHuanglu
This is what happens when AI starts respecting style and timing.
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Benjamin De Ridder retweeted
New feature alert! Pixelvent just dropped Cute Product 👉pixelvent.com/cute-product Meet Cute Product, now you can turn any product into a 3D style with a transparent background, create your own icons, and so much more. ✨ Get creative, experiment, and bring your ideas to life in 3D! 🖌️ #Pixelvent #CuteProduct #3DDesign #CreativeTools #ProductDesign
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Benjamin De Ridder retweeted
AI learns faster when it’s allowed to talk to itself. 🧠🤖 So the secret to super-intelligence is… muttering until it makes sense. I’ve done this for years and still don’t have a $100B valuation. ☕️ #AI #TechHumor #MachineLearning
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Benjamin De Ridder retweeted
🎬 PIXELVENT just leveled up. We are officially launching Grok Image, Video, & Edit models. 🚀 Step into Cinema Core, where high-fidelity generation meets precision control. From first frame to final cut, the power is yours. Grok Image: Hyper-realistic visuals with elite texture. Grok Video: Stunning motion with natively generated audio. Grok Edit: Real-time, intuitive refinement. Change the scene, keep the soul. Stop dreaming. Start directing. Experience Cinema Core: pixelvent.com/cinema Video Prompt👇: { "action": "camera_zoom_out", "subject": "dense forest landscape", "motion_details": { "camera": "Slow, smooth dolly-out or zoom-out from a central focal point", "foliage": "Gentle swaying of tree leaves and branches as if caught in a light breeze", "atmosphere": "Volumetric mist and fog rolling slowly between the tree trunks, increasing in density as the camera pulls back" }, "visual_style": { "lighting": "Soft, diffused natural light filtering through the canopy", "mood": "Atmospheric, serene, and cinematic", "reference": "Maintains visual consistency with the uploaded image" } } Image Prompt👇: { "art_medium_and_fidelity": { "primary_classification": { "medium_type": "Digital Concept Art / High-Fantasy Rendering", "execution_method": "3D asset composition with advanced volumetric lighting", "software_emulation": "High-fidelity PBR materials (Unreal Engine 5 style)" }, "stylistic_genre": { "aesthetic_category": "Ethereal Dark Fantasy / Bio-luminescent Forest", "historical_influence": "Celtic mythology mixed with modern bioluminescence", "cross_genre_fusion": "Gothic forest atmosphere with modern digital glow" }, "surface_qualities": { "texture_mapping": "Ancient bark with vertical fissures; damp, mossy soil", "brushwork_analysis": "Soft-edged volumetric bloom; sharp vector-style runes", "canvas_properties": "Clean digital output with mist-softening" } }, "composition_and_depth": { "framing_structure": { "grid_alignment": "Natural framing; twin trees acting as a gateway", "subject_placement": "Central winding path leading to a foggy vanishing point", "negative_space_utilization": "Dark canopy creates a heavy, magical 'ceiling'" }, "spatial_layering": { "foreground_occlusion": "Out-of-focus mushrooms and roots in bottom corners", "midground_isolation": "Illuminated path flanked by guardian trees with runes", "background_recession": "Faded silhouettes and full moon through branches" }, "depth_mechanisms": { "perspective_cues": "Sinuous S-curve path; atmospheric perspective via fog", "tonal_separation": "Cool-blue luminescence against deep navy shadows", "scale_diminution": "Decreasing size of mushrooms indicates depth" } }, "subject_and_action": { "character_identity": { "archetype_definition": "Ancient Guardian trees / Enchanted Gateway", "costume_era_specificity": "Primordial / Mythic", "cultural_signifiers": "Sanskrit-inspired glowing protection runes" }, "anatomical_breakdown": { "pose_dynamics": "Gnarled, twisting trunks suggesting centuries of growth", "posture_tension": "Vines and roots coiled tightly like muscle", "weight_distribution": "Heavy base anchored into mossy mounds" }, "clothing_physics": { "material_simulation": "Organic 'garments' of lichen, moss, and shelf-fungi", "wind_interaction_flow": "Implied stillness in moisture-saturated air", "fabric_weight_analysis": "Dense, wet organic matter" } }, "lighting_and_atmosphere": { "mood_lighting": { "emotional_tone": "Mysterious, hallowed, and serene", "time_context_indicators": "Deep night; lunar peak", "atmospheric_density": "Thick ground-level fog with floating 'will-o'-the-wisp' particles" }, "primary_light_source": { "source_direction": "Top-right backlighting from the moon", "color_temperature_kelvin": "7500K (Icy Moonlit White)", "light_hardness_quality": "Soft, filtered through canopy" }, "secondary_light_sources": { "fill_light_color": "Cyan/Electric Blue bioluminescence", "ambient_bounce_intensity": "Low; primary lighting is self-emissive", "rim_light_presence": "Sharp cyan rim lighting on bark and mushroom caps" } }, "camera_and_lens_effects": { "optical_simulation": { "lens_focal_length_mm": "24mm Wide-angle", "sensor_size_emulation": "Full-frame digital", "lens_compression_factor": "Minimal; exaggerates foreground-background distance" }, "depth_of_field": { "aperture_f_stop": "f/2.8; foreground bokeh and background softening", "focus_plane_sharpness": "Critical focus on runes and path start", "background_blur_quality": "Dreamy bokeh on distant moonlit leaves" }, "bokeh_characteristics": { "bokeh_shape": "Soft circular orbs", "highlight_bloom_intensity": "High bloom on runes and mushroom spots", "blur_texture_smoothness": "Smooth digital Gaussian blur" } }, "color_palette_and_grading": { "color_theory": { "harmonic_scheme": "Monochromatic Cyan/Blue with neutral soil", "complementary_pairs": "Cool tones dominant", "accent_color_usage": "Neon cyan for emissive elements" }, "dominant_values": { "highlight_hex_range": "#B0E0E6 (Moonlight), #00FFFF (Runes)", "midtone_hex_range": "#2F4F4F (Slate), #1E90FF (Dodger Blue)", "shadow_hex_range": "#0A0A0F (Midnight Black)" }, "grading_process": { "saturation_mapping": "High in blue/cyan; desaturated browns", "contrast_curve_style": "Deep S-curve; crushed shadows", "white_balance_shift": "Shifted toward cool/tungsten" } }, "environment_context": { "world_building": { "location_identity": "Sacred Grove / Whispering Woods", "urban_density_level": "Unspoiled nature", "socio_economic_implication": "Ancient civilization (implied by runes)" }, "architectural_style": { "design_language_era": "Organic-Arcane", "structural_geometry": "Twisting spirals and branching fractals", "facade_repetition": "Rhythmic placement of mushrooms" }, "atmospheric_conditions": { "weather_state": "Damp, humid, and still", "visibility_distance": "Limited to ~20m by fog", "particulate_matter_type": "Floating spores or magical motes" } }, "narrative_and_semiotics": { "storytelling_elements": { "plot_implication": "Traveler entering a forbidden site", "immediate_past_action": "Runes activating upon approach", "anticipated_future_action": "Discovery of the source of the light" }, "symbolism": { "heroic_tropes": "The threshold of a journey", "isolation_motifs": "Solo path, deep woods", "duality_visuals": "Earthly wood vs. magical light" } }, "generative_prompts": { "midjourney_v6_prompt": { "base_prompt_string": "Hyper-detailed dark fantasy forest at night, gnarled trees with glowing blue runes, bioluminescent mushrooms, thick fog, full moon, cinematic lighting", "parameter_settings_ar_v": "--ar 2:3 --v 6.0 --stylize 500" }, "google_nano_banana_pro_prompt": { "technical_specifiers_list": "Wide angle, foreground blur, cyan emissives, volumetric rays", "negative_exclusion_terms": "sunlight, humans, technology" }, "universal_token_stack": { "composition_tokens": "symmetry-framing, s-curve-path", "style_tokens": "dark-fantasy, ethereal, mythic-concept-art" } } } #Pixelvent #Grok #AIArt #CinemaCore #FutureOfTech #GrokImagine #xAI #GrokEdit #GrokVideo
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Benjamin De Ridder retweeted
🚀 Cinema Core is LIVE. Our newest AI feature is here built for the curious minds. 👀🤖 Prompt: "Aesthetic anime scene of a traditional Japanese shrine hidden in a forest during a heavy blizzard. The red torii gate stands out against the pure white snow. Stone lanterns are topped with caps of snow, their inner candles glowing softly. Ethereal, calm, and immersive atmosphere." Veo 3.1 Pro 16:9 8ss 4k video Try it now and see what happens when curiosity meets intelligence 👇 pixelvent.com/cinema #CinemaCore #AI #ArtificialIntelligence #TechInnovation #Veo3Pro #Pixelvent #FutureOfAI
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Benjamin De Ridder retweeted
Used pixelvent.com/ cinematic tool on my favorite TV series Derry Girls the grid it made looks 🔥! Loving how it turns scenes into a visual masterpiece. #Pixelvent #CinematicVibes #DerryGirls #GRID #aivideo #AIVideo, #AIContentCreation, #CreativeAI, #VideoEditing.
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