Introducing my game: "Jae's Hyperreal 3D Generation: SIngluxe"
Now available to play in the browser:
silbinarywolf.itch.io/jaes-h…
with a banger song by @katie_dey,
levels designed by @GebbOs and @AlsoCoraGrace
it's guaranteed to give you nearly 2-3 minutes of entertainment!!!!
Did a proof of concept (butchered my engine internals) in my codebase to get my game running on a Wii emulator.
I just wanted to see how possible it was :)
Built with Ziglang, Devkitpro and GRRLIB!
My little networked game experiments are coming along! :)
Here's a video of moving around, shooting bullets and be changing the outbound and inbound lag to 150ms and then down to 50ms. (RTT is then 300ms and 100ms respectively)
#ebitengine #gamedev
So I started porting Banana Nababa by @lazrool to Game Maker Studio 2 to run in the browser for fun and...
3-4 hours zipped by.
Still needs work to be 100% accurate though. Lots of subtle things to repair but at least I've got the music + font working






