This account will only post games, blog posts and any other sort of media I make.

Australia
Joined February 2021
Introducing my game: "Jae's Hyperreal 3D Generation: SIngluxe" Now available to play in the browser: silbinarywolf.itch.io/jaes-h… with a banger song by @katie_dey, levels designed by @GebbOs and @AlsoCoraGrace it's guaranteed to give you nearly 2-3 minutes of entertainment!!!!
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Jae's Hyperreal 3D Generation: Singluxe coming to your computer screens this weekend
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Did a proof of concept (butchered my engine internals) in my codebase to get my game running on a Wii emulator. I just wanted to see how possible it was :) Built with Ziglang, Devkitpro and GRRLIB!
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My little networked game experiments are coming along! :) Here's a video of moving around, shooting bullets and be changing the outbound and inbound lag to 150ms and then down to 50ms. (RTT is then 300ms and 100ms respectively) #ebitengine #gamedev
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So I started porting Banana Nababa by @lazrool to Game Maker Studio 2 to run in the browser for fun and... 3-4 hours zipped by. Still needs work to be 100% accurate though. Lots of subtle things to repair but at least I've got the music + font working
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Work on a custom game engine that just loads an RPG Maker VX Ace project is going well! Had to learn the Ruby Marshal Data File Format (and write a parser/decoder for it) We're getting some tile rendering wrong (see right side of screenshot) but we're getting there :)
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