Replying to @rufusjonz
These afternoon games have been challenging to predict.
Replying to @GareRick
Heathers and Pump up the Volume were my movies when I was in highschool. Always thought he was cool!
Replying to @HorrorPaperback
I remember seeing the comic book of this before it became a movie. I still regret not buying it.
Mark Atwater retweeted
🎃 GIVEAWAY 🎃
Happy Halloween, Horror Community! Prize pack theme is Halloween II (1981) with signed figure by Michael Myers actors Dick Warlock and Adam Gunn, popcorn bucket, mask, and more! 🔪
To enter: Follow, Like, Repost! 🩸
Ends: October 31st, 9pm EST🕘
⬇️ Details ⬇️
No purchase necessary, one winner selected, only valid to ship to users within the United States of America (territories included), Mexico, Canada, the United Kingdom, Ireland, Australia, New Zealand, France, Germany, Italy, Spain, South Africa, South Korea, and Japan. 🇺🇸 🇲🇽 🇨🇦 🇬🇧 🇮🇪 🇦🇺 🇳🇿 🇫🇷 🇩🇪 🇮🇹 🇪🇸 🇿🇦 🇰🇷 🇯🇵
🎁 Full Prizes List 🎁
1.) Halloween II Michael Myers NECA figure signed by Dick Warlock and Adam Gunn
2.) Michael Myers vinyl toy
3.) Trick Or Treat Studios blood tears mask
4.) There Is No Place To Hide doormat
6.) LED light-up die cut wall piece
7.) Throw blanket
8.) Cinemark popcorn bucket
#MichaelMyers #HalloweenII #DickWarlock #AdamGunn #Halloween #Halloween2026 #Samhain #October #October2026 #HappyHalloween #SpookySeason #SpookyMonth #Horror #HorrorCommunity #Horrortwt #HorrorFan #HorrorFans #HorrorMovie #HorrorMovies #HorrorFam #HorrorFamily #Giveaway
Replying to @GareRick
Every October I have a 31 Day of Horror Movie Challenge. The gist is I watch a horror movie I've never seen before. I have a group page on Facebook for it. I have found some gems through the year. A Dark Song is one I would recommend.
Mark Atwater retweeted
Most AI filmmakers waste credits before they even know what their final scene should look like.
The problem isn't always the AI model or your prompt.
It's generating expensive videos before planning the shots.
Here's a smarter workflow to save credits:
→ 1. Plan the scene. Break your story into shots. Define the camera angle, action, and ending of each shot.
→ 2. Create a storyboard. Use AI images to visualize the sequence before generating videos.
→ 3. Build an animatic. Put those images on a timeline to check pacing and transitions.
→ 4. Lock your references. Keep characters, locations, and props consistent.
→ 5. Test cheaply. Use 360p/480p or Draft/Fast modes when they cost less. Check motion before increasing quality.
→ 6. Fix in editing. Trim, reframe, or correct small issues instead of regenerating everything.
→ 7. Render the final shots. Spend premium credits only when the action and continuity work.
One important thing: Higher resolution won't fix broken movement or bad choreography.
Use cheap methods to make creative decisions. Save expensive generations for the final result.
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Replying to @GareRick
"Just like a nightmare isn't it? Keeps getting worse and worse doesn't it? Oh, the impossible dream!" Grady Seasons, the ultimate prick! Lol
Replying to @GoIntoTheStory
Agreed. I have some 30 years or more on the list.
Replying to @Jamie_Nash
That's why I find Screenwriting and DFS a lot alike!
Replying to @chifanpatt2 @BleavNetwork
They made the playoffs. Cards didn't! Always a winner in my book.
Replying to @oneweekseason
The Bears are tough to figure out at TE and I haven't gotten it right all season.
Replying to @Jamie_Nash
Great article, Jamie. It articulates what great horror is all about. Dread!
The Shining from the first frame creates this sense of dread you feel through the whole story. The Exorcist exposes us to something so evil that we're on the edge of our seat the whole movie.And CSM introduces us to a world so strange it's almost beyond comprehension.




