
死POOL But, You can call me Ship. Loomian Ethologist & Co-Producer of Loomian Legacy, Concept & Model Manager {Opinions are my own} Married to @Rosezlius
Canada
Joined September 2013
- Tweets3.2K
- Following352
- Followers3.5K
- Likes2.6K
Pinned Tweet
Been considering this for awhile, but as I've noticed my mental health worsening it's a decision I've decided is needed.
I'm cutting negativity from twitter, and I'll be unfollowing, muting and in extreme cases; blocking sources of negativity for my own mental health's sake.
Hino genuinely needs to be removed as CEO. He is destroying Level5.
🚨 LEVEL5 a déposé une demande de DMCA auprès de X contre un utilisateur (@/Redrey64). La raison ? Il avait posté un montage vidéo sarcastique montrant le chibi IA de Akihiro Hino en train de cuire dans une poêle d'huile d'olive.
De 1 : Le DMCA sert uniquement à protéger les droits d'auteur. Or, cette vidéo parodique ne les violait pas.
De 2 : C'est extrêmement grave de s'en prendre à quelqu'un pour une simple vidéo humoristique. Si c'est véritablement l'objectif de LEVEL5, des milliers de comptes vont sauter, dont le nôtre.
LEVEL5, il est temps de revoir vos priorités, et vite. Vous arrivez au point de non-retour.
Peak.
Get ready, Trainers! 😱
Armored Mewtwo makes its return to Pokémon GO during #PokemonGOFest2026: Mega Finale!
Learn more: pokemongo.com/news/megafinal…
I prefer my buggy front page simulator brainrot slop to be artisanal and handmade, thank you.
For 20 years, Roblox has been on a mission to remove limits on what gaming is – and what it can be.
Today, we're introducing Build – a new way for anyone to create a game on Roblox from their phone. And we’re expanding AI-powered tools for developers of every level.
We're doing this for one reason: The world needs more play.
Play is humanity's oldest technology for connection and learning. Before agriculture, before commerce, before civilization, we played together. And as the world has become more fragmented, the need for play only grows. Our role is to remove every obstacle between that play and the people who want to create it. Faster iteration and fewer technical constraints. And more room to push further than a single creator – or a small team – could have gone in the past.
This isn’t just for studios who've already proven themselves. Some of the most important work in this industry has come from first-time creators – who were often Roblox players first – with a single focused idea.
Between now and RDC, we'll incrementally roll out what we are building to make all of this real – new tools for creators, new ways for players to play, and new ways for people to find the things they love.
So, let me get this straight.. your solution for kids potentially playing dodgy games with folks outside their age range.. is to limit the games to 16+ until they reach 500 (16+) players in 60 days.. thus building a community of players older than the original target demographic?
If you own a Roblox game that has fewer than 100 active users in 60 days, anyone under the age of 16 will no longer be able to play.
Creators can regain this ability if the game gains 500 active players in another 60 days.
Learn more: devforum.roblox.com/t/altern…
This scene was so hype, sent me right back to playing Digimon World for the first time in 2000, and seeing Metal Greymon in the opening. Whole game is a love letter to fans with references and nods. Highly recommend even if you're not into Digimon.









