sequ retweeted
If they can bring back the entire Leviathan and Scourge play spaces then it's not an issue of disk space, why not bring back the actual raids? The destination is cool but raids are the best part of destiny and we are missing half of them
sequ retweeted
🏆 | MADE IT
Tutte le strade ci hanno portato… alla vittoria! 🏆⚫🔵
#MadeIt #CoppaItaliaFrecciarossa #FORZAINTER
sequ retweeted
New GM run by the boys, not WR but still excellent nonetheless!
@AwlayUK
@Niydog
@Sequ____
youtube.com/watch?v=EXd49M2t…
sequ retweeted
discord.gg/KtAVhgBE25 Few of us got tired of having to use dms and shit to do anything productive in gms so I made a server, it’s dog shit right now but if anyone is interested in running gms or even just for efficient farms feel free to join
sequ retweeted
Yo everyone, this is our submission for the #MOTW!
It took us a lot of effort and time to get this done, VOTE this by clicking this link, it will mean THE WORLD to us!
bungie.net/en/Community/Deta…
Likes and Retweets will be appreciated, ty for your time!!
Love you❤️
#Destiny2
sequ retweeted
Our latest Run is now live, Go check it out😎
youtu.be/E-wSnFoQpxY
sequ retweeted
3) third step, at boss all our tireness and tilt showed up and we had some trouble completing the last stand. Done it in a position we don't like and never expected. Hopefully no more server issues in the most important day of the game.
sequ retweeted
Replying to @ClanRedeem
Sure hope this isn't the Fly I think it is, ain't no way we giving this dude publicity after the shit he pulled 🤣
sequ retweeted
I don't know enough about the business world of video games to know if this is good or bad, but people seem excited about it. If it brings us a better game, then that's cool.
Bungie has limitless potential to unite friends around the world.
We have found a partner in PlayStation that shares our dream and is committed to accelerating our creative vision of building generation-spanning entertainment.
Our journey begins today.
bung.ie/3o9YtZZ
sequ retweeted
Replying to @A_dmg04
A dev being transparent with their reasoning to remove a movement tech? Couldn't be furthest from something familiar.



















