As a "old" fighting game player trust me, stop playing the bad fighting games we have nowadays and hop on this fantastic game NOW. A game where depth is infinite, the time spent on it is rewarded and a game where the brain has to work to have fun. Thank me later... #fgc
MarioSatch retweeted
“When we hit our lowest point, we are open to the greatest change.” 🌪️
Lost the match? Turn it into a lesson with our new feature: Replay Takeover ⏪
Load up the match you want to analyze, pick your timestamp, and start experimenting.
Try new combos, test different responses, find your next breakthrough 💪
MarioSatch retweeted
‼️SPAGHETTI ASSEMBLE #2: #MarvelTokon TOP 8‼️
🥇 @Guessing__Game
🥈 @TimesUp94
🥉 @d_foppi
🏅 Cheis
🏅 @Semensatch
🏅 @L_Uomoletto
🏅 Flatrey
🏅 @twit_Gryve
📺 VOD:
youtu.be/YHd6udyFJxg
Nuova patch, stessi casini ma NON SI MOLLA UN CA--GRAZIE A TUTTI I PARTECIPANTI! ❤️
MarioSatch retweeted
Im so deadly serious; just play Marvel 3, guys.
It's 5 dollars rn until Sept 8. I know you have 5 bucks; stop playing with me
We have a rollback mod thats exceptional and is actively being updated.
No more excuses
No more tag game discourse
Just play Marvel 3
MarioSatch retweeted
Patch 2.5 is now out on Steam & PS5!
✨ PS5 input delay has been reduced, with further reductions (up to 2.5 frame reduction) with our new "Low Latency" option.
✨ Ranked Mode 1.0 is added! Watch this quick rundown to see how the few will be able to attain the title of Chosen.
✨ Tons of other quality of life adjustments
We've only just begun!
MarioSatch retweeted
Tōkon Warriors!
We’ve got a patch update incoming this Friday PT for all our players, bringing a range of fixes and improvements to online play, stability, and the overall gameplay experience.
Here’s a look at what’s included:
🔹 PC and PS5 stability improvements
🔹 Online and matchmaking improvements
🔹 Gameplay fixes and adjustments
🔹 Replay and progression fixes
🔹 Various system and UI fixes
Thank you all for your ongoing support and feedback shared with us. We look forward to bringing these improvements to the game.
Stay tuned for the full patch notes and maintenance details!
The dream
Rollback netcode mod for Ultimate Marvel vs. Capcom 3 has apparently seen significant progress @raindrawing @Armonte @EternalYoshi
eventhubs.com/news/2026/aug/…
MarioSatch retweeted
discord.gg/vzUqr79jn
UMVC3 Rollback mod in this server
MASTER rank reached! I simply needed to swap BP with Star Lord 😅 #MARVELTōkon
MarioSatch retweeted
Tōkon Warriors!
We’ve got an update incoming later this week for our PS5 and PC players, bringing a range of fixes and improvements to help you get into the fight and stay in the action.
Here’s a look at what’s included:
🔹 Improved matchmaking
🔹 Battle fixes and gameplay adjustments
🔹 Fixes for saves/settings, replays, rankings, and achievement tracking
🔹 Various mission, episode, UI, and general stability fixes
Thank you for continuing to play and sharing your feedback. We’re looking forward to getting these improvements into your hands.
Stay tuned for more details on the update and maintenance schedule later this week!
#MARVELTōkon ranked experience on PC:
- long time matchmaking
- lag due to PC performance
- random crashes
- no rematch due to bug
- rage quit without penalties
- random lag spikes
It's sad that when you play you cannot focus simply on the gameplay.
The PC version is a shame
I think it's awesome: you can extend combos with your assist even WITHOUT ANY BARS!
It's great for #tokon_deadpool and maybe for other characters.
Call tag during the rejump and during the tag's motion do DP L/M.
#MARVELTōkon #fgc
All the combos I see with #tokon_deadpool does not consider the damage he applies to himself 🤣 the delta of those combos is something like 30000 😅 please post something useful! #MARVELTōkon
MarioSatch retweeted
saw someone do a zaheer blockstring with EX ghazan so i thought i would optimize it :D
4 crossups
1 low
2 overheads
all while the EX boomerang hits too
#avatarlegends #avatar_zaheer #AVL_ZA
Networked custom & restored colors, intro movie skip, playable story stages in vs restored to stage select
Avatar Legends unfortunately has been molested multiple times by Paramount executives in a handful of different areas, you can always be sure when some software releases in a bad state it's because of the insatiable suits.
Many colors present in the playtest/betas have been removed or changed in release (like white hair toph) but I've fortunately been able to restore every single one to a unique slot, while exercising the ability to insert as many as I'd like and also create 100% custom colors.
The game is theoretically perfectly tailored to have to an expansive list of colors, the sprites are separated into layers & custom colors could have easily made it into the game but again, IP holders would never allow something like Lightskin Azula let alone White haired toph, the latter literally having been removed.
Still some progress to be made but the hard part is pretty much over.
Give to #MARVELTōkonFightingSouls the fluidity of #avatar and we have the game!
Remember that you can use the tag system in a smart way 🧐
#MARVELTōkon #MARVELTōkonFightingSouls

















