Solo indie dev making furry kemono RPG 🦊 Blender・Unity・Maya・Illustrator | All solo: Story・Code・Modeling・Art | No AI・Full scratch | 🇯🇵🇬🇧 JP/EN only

Joined November 2025
I've been making field materials in Blender this whole time, but since I hadn't drawn any icons, I tried drawing after a long break… and somehow my skills have improved?? Mystery…❔ 暫くblenderでフィールド素材作ってたけどアイコン作ってなくて久しぶりに絵を描いたら上達してる謎…
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Unity Day 30 I’ve been stuck in Blender for so long that it felt refreshing to finally open Unity again today. Since I’m making everything 100% by hand, slow progress is inevitable. On top of that, I sleep whenever I want. Health comes first — for both the rats and the human.
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Since my school days, I’ve always just kept rough references next to me. I never use reference images inside Blender, so I start with a really ugly base model and refine it step by step. 学生時代から手元にラフ資料置くだけでblender内では下絵なしでブス誕生から修正してく #blender
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Fixed up the cheek contour and attached the ears. Wasn’t feeling well because I ran out of Strattera, so I’ve been drowsy the whole time and it didn’t come out very good… 頬のライン整えて耳付けたりした ちょっと体調不良でストラテラ切れてしまって眠い状態続いてダメだった… #blender
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When viewed from above, it somehow looks a bit off... Well, even if I get stuck, I still have modeling left to do, and making another character is always an option. 上から見るとなんか違う……まぁ行き詰まってもモデリングまだあるし別の子作ってくのもありか #blender
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I think the modeling is coming along and getting closer to my usual style. The ugly phase dragged on for way too long though. まぁまぁ自分の絵柄に近付けた。今回ブス期が長かった。 #blender
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In the end, I'm remaking the game in 3D instead of 2D too. I'm experimenting with toon rendering, but I'm not sure if I'll actually go with it... it's difficult to begin with.😖 結局ゲームの方も3Dに作り直してる トゥーンレンダリングやってるけど、それでやるか不明…そもそも難しい
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Working on overall topology corrections at the moment… The back hair is also braided, so it hasn’t been created yet. 全体的にトポロジーの修正中… 後ろ髪も三つ編みだからまだ未作成ですが #blender
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I reused the chibi model's base to make this older sister version. ちびキャラのモデリング流用して出来たお姉さま #blender
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Just finished modeling the hands today! The fur color is still just a temporary cream shade, but I've started to get really attached to this version... what should I do? 今日は手をモデリングした。毛の色クリームで今仮なんだけどこっちのが愛着湧いてきたどうしようかな #blender
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I couldn’t concentrate for that long, so I never finished the body. Guess my own body can’t keep up either😓 あんまり集中力続かなかったから身体完成はしなかった。 自分の身体追いついてないのかも😓 #blender
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Creating a chibi-style character in Blender for my 3D modeling portfolio😴 ポートフォリオ用にモデリングしてる #blender
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It looks like a toy and it's so cute❣️ おもちゃみたいで可愛い❣️
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Unity Day 29 Part 2 This is a video of the character walking in the direction they’re facing, without any rotation controls. It feels kind of weird, like teleporting or instant movement. こちらは回転操作無しでキャラクターが進行方向に歩行する動画。瞬間移動みたいな違和感がある
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