Stephen Rhyne retweeted
A retired NASA engineer who had worked on the Space Shuttle program for 25 years was hired by SpaceX at age 62. He described the first week as the most disorienting experience of his professional life.
At NASA, a design change required 3 meetings, 2 committees, a review board, and 6 to 18 months of documentation. At SpaceX, his new supervisor said "if it works, build it. If it doesn't, change it by Friday."
He sat at his desk after the first day and called his wife. He told her he felt like a man who had been swimming with ankle weights for 25 years and someone just cut them off. He could move. He could decide. He could build something in the morning and test it in the afternoon. The constraint that he had accepted as the nature of aerospace engineering turned out to be the nature of bureaucracy.
Within 6 months he had contributed to more design iterations than he had completed in his last 5 years at NASA. Not because he was working harder. Because the time between having an idea and testing the idea collapsed from months to hours. The same brain. The same knowledge. A different operating system.
He described a specific moment where he proposed a modification to a Raptor engine component. At NASA, the proposal would have entered a queue. At SpaceX, the modification was machined by the end of the day and tested by the following morning. He watched his idea become a physical object in 18 hours. At NASA, 18 hours would not have been enough to schedule the first meeting to discuss whether to schedule a meeting.
He told an interviewer: "I didn't get smarter when I went to SpaceX. I got faster. The intelligence was always there. The system was in the way."
The difference between SpaceX and NASA is not talent. NASA has extraordinary talent. The difference is the time between a thought and a test. SpaceX compresses it. NASA elongates it. The same engineer produces 10x more at SpaceX than at NASA because the bottleneck was never the engineer. It was the meetings about the meetings about the work.
This skill is the real deal. I've used it for a ton of work and it's great.
Stephen Rhyne retweeted
Stop caring so much about model releases.
Focus on the harness, and improving the environment your agent operates in.
You'll find yourself far ahead of the curve.
This is the best video I've seen so far on Jev! Thank you Moritz!
Stephen Rhyne retweeted
the goal of AI in most teams should be this:
get your team involved 2 steps later in a process.
that's it.
don't try to replace anyone
don't try to reinvent the wheel entirely
don't try to "have agents do everything"
just replace the monotonous, routine, boring work your team does so they get involved only once that's done.
+ gather context
+ formulate suggestions
+ draft responses/PRs/articles
then the HITL step becomes much more leveraged.
Stephen Rhyne retweeted
Introducing Cursor for iOS.
Build from anywhere by launching always-on cloud agents. Or remotely control agents running on your computer from the app.
Composer 2.5 is 75% off in the app now through July 5.
Stephen Rhyne retweeted
He's headed to Chipotle. Put ten people in line that have never seen a burrito before
Stephen Rhyne retweeted
Matt Maher tested frontier models in Cursor v. other harnesses. Cursor boosted model performance by 11% on average:
Gemini: 52% → 57%
GPT-5.4: 82% → 88%
Opus: 77% → 93%
His benchmark measures how well models implement a 100-feature PRD. @cursor_ai consistently outperformed.
Stephen Rhyne retweeted
hey chat. i created a whole suite of weird free generative art tools. have fun.
studio.neato.fun
It amazes me how @twilio provides so many technical products yet has the slowest, jankiest, out-dated console. It's infuriating and I try to avoid touching it as much as possible.























