γ€Ž 𝙏𝙃𝙄𝙉𝙆 π™π˜Όπ™Žπ™, π˜Όπ˜Ύπ™ π™π˜Όπ™Žπ™π™€π™. 』 Formerly known as Sonic : Scrambled Eggs Fangame made/account ran by @UsagiDood

Soleanna City
Joined November 2019
So much has been going on the past few years let alone the past few months! Lantern Engine shaders, optimizations granting peaks of 900+ fps.. Join the discord, lot more to show there! discord.com/invite/FgeBygt #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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Courtesy of c.arbon/carbonsaturn, here's SA1 Shadow as well! He's using Sonic's moveset and animations but worry not: they'll actually play and feel much differently. πŸ—Ώ Credit to Rydeen on YT for the remix! #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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Replying to @Starmaninja @pvicvg
Yeah I discovered it years ago in this video and fell in love with it ever since: youtube.com/watch?v=FJ7cpd-f… It shifted my entire life and debuted my career in gamedev, literally
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Also hey: the game will feature a full SA1 conversion mode, in case you were somehow wondering?! #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
Not too keen on the Curl Up and Double Jump animations, might tweak them some more. Will also add a third parkour jump animation (cartwheel) for proper jump variety! #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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Not too keen on the Curl Up and Double Jump animations, might tweak them some more. Will also add a third parkour jump animation (cartwheel) for proper jump variety! #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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Replying to @g3msh4rd
No bonks mid-air but much better actually: a proper intentional ability!
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Late night animating! Added blinking and finally made a proper animation for spinball-less jumps. #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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Late night animating! Added blinking and finally made a proper animation for spinball-less jumps. #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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putting the two side by side you can really see it’s quicker and can gain control immediately
If y'all bash your skulls against any wall, you better be ready for the consequences of your own actions. #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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Sonic fans trying to explain why this is a bad mechanic.
If y'all bash your skulls against any wall, you better be ready for the consequences of your own actions. #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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Wait, the pinned tweet talks about Lantern Engine recreated within GameMaker yet I never posted the video that proves and showcases it. It's outdated and I really gotta finish that render but it'll do the job! #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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As a final treat for today, here's the [WIP] secondary yet core gimmick of every act: 3D sections in a 2D game! If you liked levels split in three lanes, you'll love 'em split into infinite planes! #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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Replying to @SRCkDev @Kafonn_
Like obviously this is me playing after hundreds of hours spent in this one test stage + testing out the moveset itself but when you can pull this off, I think the wall bump isn't too out of left field. Could always have it be a toggle in the settings if not!
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If y'all bash your skulls against any wall, you better be ready for the consequences of your own actions. #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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Promise to have more level design soon! Don't mind the time at the end; was rubbing in my victory against a fellow dev. πŸ—Ώ #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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Promise to have more level design soon! Don't mind the time at the end; was rubbing in my victory against a fellow dev. πŸ—Ώ #sonicthehedgehog #sonic #b3d #sonicrealitycheck #gamemaker #fangame
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