@SAMUNOIDEi
iAccount based inColombia
About this account
- Account based in
- Colombia
- Connected via
- Colombia Android App
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Este perfil contiene comino
Chibchombia
Joined January 2020
- Tweets33.2K
- Following367
- Followers429
- Likes122K
Sam1yd retweeted
Como te mira el congolombiano cuando no te gusta la narcoestetica, la cerveza, ni la fiesta
Sam1yd retweeted
I'm too excited, so I'm jumping the gun a bit early here.
I'm announcing Halo 5: Reforged.
This is my love letter to the Halo Community, and probably one of the things I feel most proud of working on in recent years.
I'm bringing all of Halo 5 to PC, plus some more!
Stay tuned.
Sam1yd retweeted
Tenían todo, porque no trasladar las habilidades Spartan + equipamientos consumibles + TODO EL BASTARDO ARSENAL a Desahuciado Infinite.
Halo 5 termino siendo mejor Live Service qué Infinite sin serlo. 🫨
I'm going down with the Halo 5 Ship 🫡
I believe the Movement & Gunplay in Halo 5 are exceptional because they worked together as one cohesive combat system. Every weapon felt lethal in its own way when used within its intended range.
Whether it was a Magnum or Battle Rifle at mid to far ranges, an Assault Rifle up close or a Sniper Rifle across the map, Spartan Abilities such as Thrust, Clamber, Slide, and Ground Pound gave players the freedom to reposition quickly, close gaps, create distance, or attack from unexpected angles.
The result was a fast, skill-driven sandbox in which success depended not only on accuracy, but also on using movement intelligently to place yourself at the ideal range for maximum lethality.
Sam1yd retweeted
Want an easy win Halo Studios?
Outsource development on a port of Halo 5 Guardians to PC. That'll fill in time nicely inbetween multiplayer releases.
@asha_shar
vale pero vas a tener que sacar ese trasero esquelético de veneco de ese traje de payaso desnutrido con cara de tonto
I'm going down with the Halo 5 Ship 🫡
I believe the Movement & Gunplay in Halo 5 are exceptional because they worked together as one cohesive combat system. Every weapon felt lethal in its own way when used within its intended range.
Whether it was a Magnum or Battle Rifle at mid to far ranges, an Assault Rifle up close or a Sniper Rifle across the map, Spartan Abilities such as Thrust, Clamber, Slide, and Ground Pound gave players the freedom to reposition quickly, close gaps, create distance, or attack from unexpected angles.
The result was a fast, skill-driven sandbox in which success depended not only on accuracy, but also on using movement intelligently to place yourself at the ideal range for maximum lethality.
Sam1yd retweeted
el problema es que don sunix no se da cuenta de que es basicamente racismo explicito disfrazado de "chistes" y de que esos mensajes cringe hablan sobre violaciones
Replying to @negreizor
mierda de doc, casi todo son chistes edgys excepto unos mensajes que si dan cringe
igual que se puede esperar de los gringos y sus problemas ficticios, a mi por responderle un gif edgy a un amigo se me tiro un inmigrante furro trans a tacharme de racista, bienvenido a twitter